Wjs Publishing Appstore

SKILL内容创作
内容创作 未标注权限 许可证不明确

Use when an iOS app already on TestFlight needs to ship to the App Store — preparing the screenshots and the description/metadata, then using the existing fastlane setup to submit for review. Triggers — 「提交 App Store」「上架」「app store 审核」「准备截图和文案」「submit for review」「/wjs-publishing-appstore」.

一句话选型结论

按资料字段整理

Wjs Publishing Appstore是内容创作类的 Agent Skill,安装方式:GitHub 仓库,权限级别未标注,许可证不明确,没有现成安装命令,需按说明手动放置 SKILL.md。技能本质是给模型读的说明书,效果取决于模型与客户端;装完先用一个小任务验证,再放进正式流程。

分类内容创作 安装方式GitHub 仓库 权限级别未标注权限 许可证许可证不明确
累计安装 未标注 本周 未标注
GitHub 星标 未标注 仓库 claude-skills
下载量 未标注 技能市场下载数
权限级别 未标注权限 安装前请确认风险范围
许可证 许可证不明确 未说明

安装

GitHub 仓库
在支持 Skills 的客户端里执行,装完问一句「你有哪些技能」验证
  1. 1
    确认客户端支持

    确认你的客户端支持 Skills(Claude、Codex、Cursor 等),并升级到较新的版本。

  2. 2
    拿到技能文件

    按安装说明或仓库 README,把 SKILL.md 放到客户端的 skills 目录(一般一个技能一个文件夹)。

  3. 3
    刷新技能列表

    重新打开客户端,或刷新技能列表,让新放进来的技能被加载。

  4. 4
    验证是否生效

    问一句「你有哪些技能」,确认列表里出现它,再拿一个小任务试跑。

技能档案

内容创作
字段来自技能仓库与公开索引,中文说明由本站标注
作者 / 维护方jianshuo仓库 claude-skills · 版本 未标注
宿主客户端未标注技能可被这些客户端加载
安装方式GitHub 仓库安装包 jianshuo/claude-skills
权限级别未标注权限安装前请确认风险范围
许可证未说明许可证不明确,商用前请自行确认条款
仓库可用性available技能仓库当前是否可访问
最近核验未标注上游最后核验时间 · 数据更新 2026-06-20
正文体量10.4 KBSKILL.md 原文大小,越大说明说明书写得越细

典型使用场景

3 类
按分类整理的常见用法,具体以 SKILL.md 为准
写文章与脚本

按主题产出初稿与分镜脚本。

改稿与润色

把草稿改顺、统一语气。

多平台文案改写

同一内容按平台改成长短不同的版本。

选择建议

装之前先看这几条
按条目字段给出的判断,不替你决定用不用

值得选的地方

  • 基础信息齐全,可以先按说明装一个试试。

先想清楚的地方

  • 没有标注权限级别,实际能做什么要装好后确认。
  • 许可证不明确,商用或二次分发前先到仓库确认条款。
  • 没有现成安装命令,要按安装说明或仓库 README 手动放置。
  • 没有做站内核验,内容以作者仓库为准。
  • 技能只是说明书,实际效果取决于模型与客户端,装完先用小任务试一遍。

更适合

  • 需要在内容创作场景里给模型补一套做法的人。
  • 愿意先读一遍 SKILL.md、确认它会让模型做什么的人。

不太适合

  • 对许可证要求很严、必须明确可商用的人。
  • 只想装完就自动变强、不打算看说明书的人。

同类对比

6 个同类
同分类里挑最接近的几条,字段以各自详情页为准
技能权限级别安装方式累计安装宿主客户端安装命令
Wjs Publishing Appstore当前 未标注权限 GitHub 仓库 未标注 未标注 无
AI 视频生成 调用外部服务 GitHub 仓库 431.3 万 Codex、Claude、Cursor 有
视频帧 联网访问 ClawHub 市场 262.1 万 OpenClaw 有
Markdown 转换器 写入文件 ClawHub 市场 135.3 万 OpenClaw 有
哔哩哔哩全合一 接触敏感数据 ClawHub 市场 64.1 万 OpenClaw 有
Remotion video toolkit 命令行 浏览器控制 ClawHub 市场 63.9 万 OpenClaw 有

SKILL.md 全文

10.4 KB
模型实际读到的说明书原文,来自技能仓库

wjs-publishing-appstore

Take an iOS app that's already building to TestFlight and ship it to the
App Store: prepare the screenshots + description/metadata, then use
the existing fastlane to submit for review.

This is the App Store counterpart to wjs-publishing-testflight, which is a
prerequisite — that skill owns build / signing (match) / CI / the beta
lane. This skill assumes that's done and only adds the listing + a deliberate
release lane. Reference implementations: VoiceDrop, Cathier.

Mental model

git push → main      → beta lane    → TestFlight        (unchanged, automatic)
fastlane release     → release lane → metadata + screenshots → submit for review

Submitting to review is high-stakes, so it is never triggered by a push — it
is the explicit fastlane release command you run on purpose.

Prerequisites

  • wjs-publishing-testflight already set up: match appstore certs, the
    ASC_API_* secrets, a working beta lane, and at least one build already
    uploaded to TestFlight
    (this also creates the App Store Connect app record).
  • Apple credentials / ASC API key: see [[apple-developer-credentials]] and the
    prerequisites table in wjs-publishing-testflight — do not re-list secrets
    here (this skill auto-publishes to a public repo).
  • If the App Store Connect app record does not exist yet, create it once:
    bundle exec fastlane produce -u jianshuo@hotmail.com -a <BUNDLE_ID> --app_name "<Name>".

Steps

1. Scaffold the metadata tree

scripts/scaffold-metadata.sh        # from this skill; run at the repo root

Creates fastlane/metadata/{zh-Hans,en-US}/*.txt + review_information/ +
top-level category/copyright, seeded with editable VoiceDrop copy. Re-running
never overwrites existing files.

2. Write the real copy

Edit every .txt. Watch the limits: name 30 · subtitle 30 · keywords 100
(comma-separated, no spaces) · promotional_text 170 · description 4000
. Fill in
review_information/ (phone, and a demo account only if login is required) and
the privacy URL.

The App Store name is globally unique. A short common name ("VoiceDrop")
is almost certainly already taken by another account — the submit then dies at
upload_to_app_store with "The app name you entered is already being used."
This is the display name only; the home-screen name (CFBundleDisplayName)
is separate and can stay whatever you like. Pick a distinct string (e.g. add a
word or a Chinese suffix — "VoiceDrop 口述"); longer = safer. It's per-locale and
changeable in a later version, so it's not permanent.

3. Shoot screenshots

scripts/shoot.sh                    # default: iPhone 16 Pro Max (6.9"), zh-Hans
LOCALE=en-US scripts/shoot.sh       # second locale

Edit drive_screens() in shoot.sh to hit each marketing screen (3–6, named
01_*, 02_*…). It boots a sim, builds, installs, captures into
fastlane/screenshots/<locale>/. FRAME=1 adds frameit framing.

Required size: only the 6.9" display (1320×2868) is mandatory and it
covers iPhone-only apps. Add a 13" iPad pass only if
TARGETED_DEVICE_FAMILY includes iPad (VoiceDrop is iPhone-only → one size).

Mic-permission gotcha: if the app requests microphone/record permission, iOS
shows a dialog xcrun simctl privacy grant microphone does not suppress (a
real iOS 26 sim limitation). Open Simulator.app, tap 允许/Allow once — the
grant persists for the install, so re-running shoot.sh then captures a clean
frame. (simctl has no tap; don't try to click it from the script — synthetic
clicks via osascript need macOS Accessibility permission the runner lacks.)

Other iOS 26 sim screenshot gotchas:
- To screenshot a screen you can't reach without a tap, temporarily root the app
into that view (env-gated DebugRoot), and seed its data via the app's own
token
(a sim regenerates its synchronizable-Keychain identity on every
reinstall — no iCloud account — so injected data under an old identity won't
show; on a real device the identity persists).
- The sim paints a faint ghost of TabView labels near the Dynamic Island
even for a bare two-tab TabView — a sim-only Liquid Glass artifact, not in
your app. Don't chase it; verify on device.

4. Add the release lane

Paste scripts/release_lane.rb into the existing fastlane/Fastfile inside
platform :ios do … end. It uploads metadata + screenshots (the TestFlight lane
sets skip_metadata/skip_screenshots: true; this lane sets them false),
then submit_for_review: true with the encryption/IDFA compliance answers,
guarded by guard_not_in_review.

5. Preview, then submit

# dry-run the listing without submitting (writes an HTML preview, no upload):
bundle exec fastlane deliver --skip_binary_upload true --submit_for_review false --force false

# real submit (uses the build already on TestFlight for this version):
bundle exec fastlane release skip_build:true     # reuse the TestFlight build
bundle exec fastlane release                      # or build a fresh one first

Run locally, or via the CI workflow_dispatch if your build.yml routes a
appstore choice to fastlane release (see wjs-publishing-testflight Step 3).

Robust two-step ship (what actually worked): git push → the beta lane
builds and uploads to TestFlight and waits for Apple to finish processing →
then dispatch appstore → fastlane release skip_build:true reuses that
already-processed build. Building a fresh binary inside the release lane risks
submitting before the build is processed. CI checks out main, so metadata +
screenshots must be committed to main before you dispatch.

Un-ignore the screenshots. The TestFlight-only setup often has
fastlane/screenshots/ in .gitignore (that flow uses skip_screenshots). This
lane uploads them, so they must be committed — remove that ignore line (keep
ignoring only frameit extras) or CI uploads nothing.

App Store Connect one-time gotchas (first submission)

These live in the ASC web console, not in fastlane metadata, and fastlane
will refuse the submit until they're set. Do all of them once before the first
fastlane release
— they're sticky (later versions don't need them redone).
A submit that hits these fails at the very last step: the metadata + screenshots
have already uploaded, so just fix the console items and re-dispatch — nothing is
re-uploaded. The real error block lists all the missing attributes at once
(violenceCartoonOrFantasy, ageAssurance, contentRightsDeclaration, "App is
not eligible for submission until pricing has been set"
…).

  • Age rating questionnaire — answer all None/No for a utility. Apple
    expanded this in 2025 (new fields: ageAssurance, parentalControls,
    messagingAndChat, healthOrWellnessTopics, …) that fastlane's rating config
    does not fully cover — so do it in the web console, not via fastlane.
  • Pricing & Availability — set Price = Free + territories. Until set:
    "App is not eligible for submission until pricing has been set."
  • Content Rights declaration (App Information) — "does not use third-party
    content" for most apps.
  • App Privacy "nutrition label" — declare data collection. VoiceDrop: audio
    is user content to the user's own store; location is optional/coarse (filename
    only); Sign in with Apple is an anonymous identifier; no tracking.
  • Export compliance — handled by the lane (export_compliance_uses_encryption: false); no console action.
  • A build must be attached (the lane does this) before review.

Updating a version that's already in review

guard_not_in_review (and Apple) will block a re-submit while the version is
Waiting for Review. To swap in a newer build, fix copy, or add a screenshot:
in ASC open the version → "Remove this version from review" (back to editable)
→ then re-dispatch fastlane release skip_build:true. The new build is selected,
metadata + screenshots re-upload, and it resubmits.

Screenshots must match the binary (guideline 2.3.3). Don't put a screenshot
of a feature the in-review build lacks — either ship that feature in the build
you're submitting, or hold the screenshot for the version that has it.

Verification checklist

  • [ ] fastlane/metadata/** has no ...FILL_ME... / empty required fields
  • [ ] fastlane/screenshots/<locale>/ has ≥1 6.9" PNG per locale, named NN_*
  • [ ] fastlane deliver preview (Step 5 dry-run) renders the listing cleanly
  • [ ] App Privacy, age rating, pricing set in ASC console
  • [ ] fastlane release → "Submitted X for App Store review"; a release/X tag exists
  • [ ] App Store Connect shows the version as Waiting for Review

Common mistakes

Symptom Fix
Could not find app … on App Store Connect App record missing → fastlane produce (Step / Prereqs).
"The app name you entered is already being used" The name is globally taken → pick a unique display name (Step 2).
Submit fails "missing screenshots" / CI uploaded none No 6.9" screenshot, wrong size, or fastlane/screenshots/ still gitignored (un-ignore it).
Missing violence… / ageAssurance / contentRightsDeclaration / "pricing has been set" First-submission console items unset → fill age rating, pricing=Free, content rights, App Privacy in the ASC web console once.
Another version is in review / guard_not_in_review tripped To update an in-review version, "Remove this version from review" in ASC, then re-dispatch.
Keyword field rejected Keywords must be comma-separated, no spaces, ≤100 chars total.
Wrong build submitted Use release skip_build:true to reuse the exact TestFlight build for this MARKETING_VERSION.

Files in this skill

  • scripts/scaffold-metadata.sh — create the deliver metadata tree (seeded with VoiceDrop copy)
  • scripts/shoot.sh — scripted simctl screenshot capture
  • scripts/release_lane.rb — the release fastlane lane to paste into your Fastfile

常见问题

5 问
答案由本站依据条目字段整理
Wjs Publishing Appstore怎么安装?

没有现成安装命令:按安装说明或仓库 README,把 SKILL.md 放进客户端的 skills 目录(一般一个技能一个文件夹)。

Wjs Publishing Appstore支持哪些客户端?

资料没有标注宿主客户端,但只要客户端支持 Skills(Claude、Codex、Cursor 等),一般都能加载。

Wjs Publishing Appstore权限高吗,安全吗?

权限级别为未标注权限。安装前先看它会读取或写入哪些内容。

Wjs Publishing Appstore收费吗?

本站不代收费用,也没有标注具体价格。是否收费取决于技能本身和所用的模型或客户端,正式使用前按作者说明确认。

Wjs Publishing Appstore用什么许可证?

许可证标注为 未说明(许可证不明确)。商用或二次分发前请到仓库确认条款原文。

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技能内容以作者仓库为准;分类、权限级别与许可证状态的中文说明为中文整理,最近核验 未标注。