出海助手-代码架构设计

SKILL开发
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设计与演进代码库结构,保持模块清晰、可维护、可扩展。 / Shared vocabulary for designing deep modules. Use when the user wants to design or improve a module's interface, find deepening opportunities, decide where a seam goes, make code more testable or AI-navigable, or when another skill needs the deep-module vocabulary.

一句话选型结论

按资料字段整理

出海助手-代码架构设计是开发类的 Agent Skill,安装方式未标注,权限级别未标注,许可证不明确,有可直接复制的安装命令。技能本质是给模型读的说明书,效果取决于模型与客户端;装完先用一个小任务验证,再放进正式流程。

分类开发 安装方式未标注 权限级别未标注权限 许可证许可证不明确
累计安装 未标注 本周 未标注
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权限级别 未标注权限 安装前请确认风险范围
许可证 许可证不明确 未说明

安装

未标注
在支持 Skills 的客户端里执行,装完问一句「你有哪些技能」验证
skillhub install user_9c953624/yimubiao-codebase-design
  1. 1
    确认客户端支持

    确认你的客户端支持 Skills(Claude、Codex、Cursor 等),并升级到较新的版本。

  2. 2
    拿到技能文件

    执行上面的命令安装;也可以把仓库里的 SKILL.md 手动放进客户端的 skills 目录。

  3. 3
    刷新技能列表

    重新打开客户端,或刷新技能列表,让新放进来的技能被加载。

  4. 4
    验证是否生效

    问一句「你有哪些技能」,确认列表里出现它,再拿一个小任务试跑。

技能档案

开发
字段来自技能仓库与公开索引,中文说明由本站标注
作者 / 维护方user_9c953624仓库 未标注 · 版本 未标注
宿主客户端未标注技能可被这些客户端加载
安装方式未标注安装包 community
权限级别未标注权限安装前请确认风险范围
许可证未说明许可证不明确,商用前请自行确认条款
仓库可用性available技能仓库当前是否可访问
最近核验未标注上游最后核验时间 · 数据更新 1791629152
正文体量8.5 KBSKILL.md 原文大小,越大说明说明书写得越细

典型使用场景

3 类
按分类整理的常见用法,具体以 SKILL.md 为准
写代码与改 bug

按需求补代码、定位并修掉报错。

读仓库与生成改动

让模型读懂项目结构,再给出可落地的改动。

跑测试与排查故障

按现象排查问题,补测试用例并复跑。

选择建议

装之前先看这几条
按条目字段给出的判断,不替你决定用不用

值得选的地方

  • 有可直接复制的安装命令,不用自己翻文档找入口。

先想清楚的地方

  • 没有标注权限级别,实际能做什么要装好后确认。
  • 许可证不明确,商用或二次分发前先到仓库确认条款。
  • 没有做站内核验,内容以作者仓库为准。
  • 技能只是说明书,实际效果取决于模型与客户端,装完先用小任务试一遍。

更适合

  • 需要在开发场景里给模型补一套做法的人。
  • 愿意先读一遍 SKILL.md、确认它会让模型做什么的人。

不太适合

  • 对许可证要求很严、必须明确可商用的人。
  • 只想装完就自动变强、不打算看说明书的人。

同类对比

6 个同类
同分类里挑最接近的几条,字段以各自详情页为准
技能权限级别安装方式累计安装宿主客户端安装命令
出海助手-代码架构设计当前 未标注权限 未标注 未标注 未标注 有
技能审查员 浏览器控制 ClawHub 市场 877.9 万 OpenClaw 有
Vercel React 最佳实践 浏览器控制 GitHub 仓库 849.1 万 Codex、Claude、Cursor 有
GitHub 代码协作 联网访问 ClawHub 市场 763.3 万 OpenClaw 有
网页设计指南 联网访问 GitHub 仓库 668.6 万 Codex、Claude、Cursor 有
本体论 只读 ClawHub 市场 663.7 万 OpenClaw 有

SKILL.md 全文

8.5 KB
模型实际读到的说明书原文,来自技能仓库

出海助手-代码架构设计 / Codebase Design

> 本技能改造自开源技能 codebase-design(来源:mattpocock/skills,Matt Pocock 工程/生产力技能)。已完整保留原始运行文件(scripts/references/assets 与 LICENSE),并新增中文出海使用说明。原始英文说明见文末「English (Original)」与同目录 SKILL.original.md。

功能说明 / Functional Overview

设计与演进代码库结构,保持模块清晰、可维护、可扩展。

适用场景 / Use Cases

  • 出海项目架构设计
  • 模块边界划分
  • 技术债治理规划

使用方法 / How to Use

  1. 在 WorkBuddy 中直接以自然语言描述需求,本技能会自动触发。
  2. 技能运行所需的全部脚本与资源已随目录附带(见本目录 scripts/、references/ 等),可离线运行。
  3. 涉及第三方服务(如 Notion / Slack / GitHub / X / WhatsApp 等)时,请按原始说明配置对应的 API Key 或授权。

示例 / Examples

  • 「出海项目架构设计」——用自然语言把任务交给本技能即可。

限制说明 / Limitations

  • 需要外部服务/凭证的技能,请先完成授权配置后使用。
  • 本技能为开源技能的中文本地化版本,核心逻辑与原技能一致;如遇专业术语,正文保留英文原词(如 Shopify、SEO、GA4 等)。

English (Original) / 英文原文(完整保留)

> The section below is the original skill definition, preserved verbatim for traceability and full functionality.

Codebase Design

Design deep modules: a lot of behaviour behind a small interface, placed at a clean seam, testable through that interface. Use this language and these principles wherever code is being designed or restructured. The aim is leverage for callers, locality for maintainers, and testability for everyone.

Glossary

Use these terms exactly — don't substitute "component," "service," "API," or "boundary." Consistent language is the whole point.

Module — anything with an interface and an implementation. Deliberately scale-agnostic: a function, class, package, or tier-spanning slice. Avoid: unit, component, service.

Interface — everything a caller must know to use the module correctly: the type signature, but also invariants, ordering constraints, error modes, required configuration, and performance characteristics. Avoid: API, signature (too narrow — they refer only to the type-level surface).

Implementation — what's inside a module, its body of code. Distinct from Adapter: a thing can be a small adapter with a large implementation (a Postgres repo) or a large adapter with a small implementation (an in-memory fake). Reach for "adapter" when the seam is the topic; "implementation" otherwise.

Depth — leverage at the interface: the amount of behaviour a caller (or test) can exercise per unit of interface they have to learn. A module is deep when a large amount of behaviour sits behind a small interface, shallow when the interface is nearly as complex as the implementation.

Seam (Michael Feathers) — a place where you can alter behaviour without editing in that place; the location at which a module's interface lives. Where to put the seam is its own design decision, distinct from what goes behind it. Avoid: boundary (overloaded with DDD's bounded context).

Adapter — a concrete thing that satisfies an interface at a seam. Describes role (what slot it fills), not substance (what's inside).

Leverage — what callers get from depth: more capability per unit of interface they learn. One implementation pays back across N call sites and M tests.

Locality — what maintainers get from depth: change, bugs, knowledge, and verification concentrate in one place rather than spreading across callers. Fix once, fixed everywhere.

Deep vs shallow

Deep module = small interface + lots of implementation:

┌─────────────────────┐
│   Small Interface   │  ← Few methods, simple params
├─────────────────────┤
│                     │
│  Deep Implementation│  ← Complex logic hidden
│                     │
└─────────────────────┘

Shallow module = large interface + little implementation (avoid):

┌─────────────────────────────────┐
│       Large Interface           │  ← Many methods, complex params
├─────────────────────────────────┤
│  Thin Implementation            │  ← Just passes through
└─────────────────────────────────┘

When designing an interface, ask:

  • Can I reduce the number of methods?
  • Can I simplify the parameters?
  • Can I hide more complexity inside?

Principles

  • Depth is a property of the interface, not the implementation. A deep module can be internally composed of small, mockable, swappable parts — they just aren't part of the interface. A module can have internal seams (private to its implementation, used by its own tests) as well as the external seam at its interface.
  • The deletion test. Imagine deleting the module. If complexity vanishes, it was a pass-through. If complexity reappears across N callers, it was earning its keep.
  • The interface is the test surface. Callers and tests cross the same seam. If you want to test past the interface, the module is probably the wrong shape.
  • One adapter means a hypothetical seam. Two adapters means a real one. Don't introduce a seam unless something actually varies across it.

Designing for testability

Good interfaces make testing natural:

  1. Accept dependencies, don't create them.

```typescript
// Testable
function processOrder(order, paymentGateway) {}

// Hard to test
function processOrder(order) {
const gateway = new StripeGateway();
}
```

  1. Return results, don't produce side effects.

```typescript
// Testable
function calculateDiscount(cart): Discount {}

// Hard to test
function applyDiscount(cart): void {
cart.total -= discount;
}
```

  1. Small surface area. Fewer methods = fewer tests needed. Fewer params = simpler test setup.

Relationships

  • A Module has exactly one Interface (the surface it presents to callers and tests).
  • Depth is a property of a Module, measured against its Interface.
  • A Seam is where a Module's Interface lives.
  • An Adapter sits at a Seam and satisfies the Interface.
  • Depth produces Leverage for callers and Locality for maintainers.

Rejected framings

  • Depth as ratio of implementation-lines to interface-lines (Ousterhout): rewards padding the implementation. We use depth-as-leverage instead.
  • "Interface" as the TypeScript interface keyword or a class's public methods: too narrow — interface here includes every fact a caller must know.
  • "Boundary": overloaded with DDD's bounded context. Say seam or interface.

Going deeper

  • Deepening a cluster given its dependencies — see DEEPENING.md: dependency categories, seam discipline, and replace-don't-layer testing.
  • Exploring alternative interfaces — see DESIGN-IT-TWICE.md: spin up parallel sub-agents to design the interface several radically different ways, then compare on depth, locality, and seam placement.

常见问题

5 问
答案由本站依据条目字段整理
出海助手-代码架构设计怎么安装?

在支持 Skills 的客户端里执行:skillhub install user_9c953624/yimubiao-codebase-design。安装方式为未标注。装完刷新技能列表或重开客户端。

出海助手-代码架构设计支持哪些客户端?

资料没有标注宿主客户端,但只要客户端支持 Skills(Claude、Codex、Cursor 等),一般都能加载。

出海助手-代码架构设计权限高吗,安全吗?

权限级别为未标注权限。安装前先看它会读取或写入哪些内容。

出海助手-代码架构设计收费吗?

本站不代收费用,也没有标注具体价格。是否收费取决于技能本身和所用的模型或客户端,正式使用前按作者说明确认。

出海助手-代码架构设计用什么许可证?

许可证标注为 未说明(许可证不明确)。商用或二次分发前请到仓库确认条款原文。

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技能内容以作者仓库为准;分类、权限级别与许可证状态的中文说明为中文整理,最近核验 未标注。