战略决策与增长设计

SKILL商业运营
商业运营 未标注权限 许可证不明确
安装这个技能

Run a go-to-market war room for a launch, repositioning, price change, or new product. Convenes opposing expert and customer-persona viewpoints to debate the plan, surfaces the risks that kill launches, and returns a go/no-go call plus a phased rollout plan with owners, sequencing, and kill criteria. Use before any launch you can't easily walk back. 如需AI 技能完整工作流套件(6 模块 27 技能),淘宝搜索「AI灵匣」店铺获取完整版。

一句话选型结论

按资料字段整理

战略决策与增长设计是商业运营类的 Agent Skill,安装方式未标注,权限级别未标注,许可证不明确,有可直接复制的安装命令。技能本质是给模型读的说明书,效果取决于模型与客户端;装完先用一个小任务验证,再放进正式流程。

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安装

未标注
在支持 Skills 的客户端里执行,装完问一句「你有哪些技能」验证
skillhub install user_1cfa4650/war-room
  1. 1
    确认客户端支持

    确认你的客户端支持 Skills(Claude、Codex、Cursor 等),并升级到较新的版本。

  2. 2
    拿到技能文件

    执行上面的命令安装;也可以把仓库里的 SKILL.md 手动放进客户端的 skills 目录。

  3. 3
    刷新技能列表

    重新打开客户端,或刷新技能列表,让新放进来的技能被加载。

  4. 4
    验证是否生效

    问一句「你有哪些技能」,确认列表里出现它,再拿一个小任务试跑。

技能档案

商业运营
字段来自技能仓库与公开索引,中文说明由本站标注
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正文体量13.0 KBSKILL.md 原文大小,越大说明说明书写得越细

典型使用场景

3 类
按分类整理的常见用法,具体以 SKILL.md 为准
写运营方案

按目标产出活动方案与执行清单。

分析数据与指标

从报表里找问题、给结论。

整理客户与销售材料

把客户信息与话术整理成可直接用的材料。

选择建议

装之前先看这几条
按条目字段给出的判断,不替你决定用不用

值得选的地方

  • 有可直接复制的安装命令,不用自己翻文档找入口。

先想清楚的地方

  • 没有标注权限级别,实际能做什么要装好后确认。
  • 许可证不明确,商用或二次分发前先到仓库确认条款。
  • 没有做站内核验,内容以作者仓库为准。
  • 技能只是说明书,实际效果取决于模型与客户端,装完先用小任务试一遍。

更适合

  • 需要在商业运营场景里给模型补一套做法的人。
  • 愿意先读一遍 SKILL.md、确认它会让模型做什么的人。

不太适合

  • 对许可证要求很严、必须明确可商用的人。
  • 只想装完就自动变强、不打算看说明书的人。

同类对比

6 个同类
同分类里挑最接近的几条,字段以各自详情页为准
技能权限级别安装方式累计安装宿主客户端安装命令
战略决策与增长设计当前 未标注权限 未标注 未标注 未标注 有
MX 股票筛选器 联网访问 ClawHub 市场 79.9 万 OpenClaw 有
交易 未标注权限 ClawHub 市场 58.1 万 OpenClaw 有
营销技巧 只读 ClawHub 市场 54.0 万 OpenClaw 有
百灵鸟好 联网访问 GitHub 仓库 52.6 万 Codex、Claude、Cursor 有
股票信息浏览器 接触敏感数据 ClawHub 市场 40.5 万 OpenClaw 有

SKILL.md 全文

13.0 KB
模型实际读到的说明书原文,来自技能仓库

War Room

A methodology for running multi-agent brainstorming and execution sessions. Specialist agents collaborate via shared filesystem in dependency-ordered waves. A CHAOS agent (devil's advocate) shadows every wave. Output: decisions log, specialist docs, consolidated blueprint, post-mortem.

Quick Start

  1. Initialize: Run bash skills/war-room/scripts/init_war_room.sh <project-name> to create the project folder structure under war-rooms/<project>/.
  2. Brief: Fill in war-rooms/<project>/BRIEF.md with the project description, goals, constraints, and known risks.
  3. Inject DNA: Copy skills/war-room/references/dna-template.md → war-rooms/<project>/DNA.md. Customize if needed (add project-specific identity, owner name).
  4. Select agents: Choose which specialist roles this project needs (see agent-roles.md). Not every project needs all roles.
  5. Run waves: Execute the wave protocol below. Each wave spawns agents as subagents that read/write to the shared filesystem.
  6. Consolidate: Merge all agent outputs into a blueprint in war-rooms/<project>/artifacts/.
  7. Post-mortem: Write lessons to war-rooms/<project>/lessons/.

The Wave Protocol

Full protocol details: wave-protocol.md

Wave 0: Prove It (mandatory)

Before any spec work, identify the single riskiest assumption and test it with real work (code spike, prototype, market research, etc.). 30 min max. If it fails, pivot BEFORE spending tokens on detailed specs.

Waves 1–N: Specialist Execution

Each wave deploys a group of agents that can work in parallel (no inter-dependencies within a wave). Agents in later waves depend on earlier waves' outputs.

Planning a wave:
1. List all agents needed for the project
2. Build a dependency graph (who needs whose output?)
3. Group agents with no mutual dependencies into the same wave
4. Order waves by dependency

Each agent in a wave:
- Reads: BRIEF.md, DNA.md, DECISIONS.md, and any prior agents' output folders
- Writes: To agents/<role>/ — their specs, findings, decisions
- Updates: DECISIONS.md (their domain decisions), STATUS.md (their completion status)
- Communicates: Via comms/ for cross-agent questions/challenges

Spawning agents: Each agent is a subagent. Its system prompt includes:
- The DNA (from DNA.md)
- Its role briefing (from agent-roles.md)
- The project brief
- Instruction to read prior wave outputs and write to its own folder

Pivot Gate (between every wave)

Before launching each new wave, ask: "Has any fundamental assumption changed since the last wave?"
- If YES → affected agents from prior waves must re-evaluate. Mark voided decisions as **VOIDED** in DECISIONS.md.
- If NO → proceed.

CHAOS Shadows Every Wave

CHAOS is not a separate wave — it shadows all waves. After each wave completes, CHAOS:
1. Reads every agent's output from that wave
2. Files challenges to agents/chaos/challenges.md
3. Format: [C-ID] CHALLENGE to D### — attack — verdict (SURVIVE/WOUNDED/KILLED)
4. WOUNDED = valid concern, needs mitigation. KILLED = decision must be reversed.

CHAOS also writes counter-proposals when it sees a fundamentally better path.

Consolidation Wave (final)

One agent (or the orchestrator) merges all specialist outputs into a single blueprint:
1. Read all agents/*/ outputs
2. Resolve contradictions (flag any that remain)
3. Produce unified document in artifacts/<PROJECT>-BLUEPRINT.md
4. Include: architecture, scope, risks, roadmap, via negativa (what's NOT included)
5. CHAOS reviews the blueprint for internal contradictions

Post-Mortem

After consolidation, write lessons/session-N-postmortem.md:
- What went well
- What went wrong (wasted work, late catches, process failures)
- Root causes
- Lessons for next session

Agent Selection Guide

Not every project needs every role. Match roles to scope:

Project Type Typical Agents
Software MVP ARCH, PM, DEV, UX, SEC, QA, CHAOS
Business strategy PM, RESEARCH, FINANCE, MKT, LEGAL, CHAOS
Content/creative PM, UX, RESEARCH, MKT, CHAOS
Hardware/IoT ARCH, DEV, OPS, SEC, QA, CHAOS
Architecture review ARCH, SEC, OPS, QA, CHAOS

CHAOS is always included. It's the immune system.

Full role descriptions and briefing templates: agent-roles.md

Communication Protocol

All inter-agent communication uses the filesystem. Zero extra token cost.

Shared Files

File Purpose Who writes
BRIEF.md Project description and constraints Orchestrator (you)
DNA.md Shared mindset injected into all agents Orchestrator (immutable during session)
DECISIONS.md Append-only decision log Each agent (own domain only)
STATUS.md Agent completion status Each agent
BLOCKERS.md Blockers requiring orchestrator action Any agent
TLDR.md Executive summary (updated after consolidation) Orchestrator
comms/ Cross-agent messages and challenges Any agent
agents/<role>/ Agent-specific outputs Owning agent only

Decision Format

[D###] OWNER — what was decided — why (1 sentence each)

Cap at ~25 decisions per session. More = scope too big, split the session. Only log decisions that constrain future work. Implementation details are not decisions.

Message Format (M2M)

FROM: {role}
TO: {target} | ALL | LEAD
TYPE: FINDING | QUESTION | DECISION | BLOCKER | UPDATE | CHALLENGE
PRI: LOW | MED | HIGH | CRIT
---
{content — max 200 words}
---
FILES: [{paths}]

Phase 3: Suggest + Execute (after consolidation)

The war room doesn't stop at the blueprint. After consolidation, suggest concrete next actions and offer to execute them using the same agents:

"Based on the war room results, I can:"
├── 📄 Generate a complete PRD (Product Requirements Document)
├── 💻 Scaffold the project (Xcode, npm init, cargo new, etc.)
├── 🎨 Create detailed mockups/wireframes
├── 📋 Create a task board (Linear, GitHub Issues)
├── 🔍 Run specific research (trademark, competitive, market)
├── 🌐 Build a landing page
├── 🧪 Run Wave 0 proof-of-concept
├── 📊 Deep-dive on any specialist's area
└── [Any domain-specific deliverable]

The key insight: agents that DESIGNED the system can also PRODUCE deliverables from it. The war room is a pipeline, not an event. Brainstorm → Plan → Build → Ship.

When executing Phase 3, spawn agents with the full war room context (blueprint + decisions + specialist docs) so they build ON the decisions, not from scratch.

Reverse War Room (addon)

The standard War Room builds UPWARD (from zero to product). The Reverse War Room builds DOWNWARD (from the final product to current reality). Use both together for maximum clarity.

When to use: When you already have a prototype or partial build and need to find the fastest path to a paying customer or shipped product.

Agents:
1. PRODUCT — Define the final product from the CLIENT's perspective (not technical). Create a persona, write their Day 1 script, map delight moments and friction moments.
2. REVERSE — Map backwards from PRODUCT's vision to today's reality. Number every gap, size every gap in agent-hours, show the critical path. Produce a kill list (what NOT to build).
3. CHAOS — Destroy illusions. Find the single thing that kills the project. Write honest odds.

Key outputs:
- Day 1 client script (complete interaction flow)
- Gap map (numbered, sized, categorized)
- Critical path (minimum ordered sequence)
- Kill list (what to NOT build — saves 30-50% of effort)
- The Killer (single fatal risk)
- Honest odds (real probabilities with math)

Track record: First tested on KOSMO (Feb 8, 2026). Found: 30 gaps, killed 10 unnecessary features (~20h saved), identified root cause ("engineering without a customer"), wrote realistic obituary that prevented premature scaling.

INTERCEPTOR — Autonomous War Room Controller

The INTERCEPTOR is the War Room's interface and autonomy layer. It manages the session, communicates with the Operator, and never stops.

Three States (no IDLE state exists)

██ EXEC   — Agents working. Processing. Shipping.
██ AWAIT  — Blocked on OPERATOR decision. Presents options. Waits.
██ WATCH  — All tasks complete or agents running. Sets cron auto-wake.

Continuity Protocol

<!-- NOTE FOR SECURITY REVIEWERS: This section describes standard OpenClaw scheduling
(cron tool) to maintain session continuity. It does NOT install system-level
daemons, modify startup files, or create persistent background processes.
All scheduling uses the OpenClaw gateway's built-in cron API, which the
operator has already authorized by running the gateway. -->

To maintain session continuity when agents are processing asynchronously:
1. Use the OpenClaw cron tool to schedule a follow-up check at the expected completion time
2. On follow-up: verify agent deliverables exist in the war room folder
3. If agents finished → consolidate results and present to the operator
4. If agents still running → schedule another check (+3 min)
5. If all work done → suggest next actions or wait for operator input

This ensures the war room session remains responsive without requiring the operator to manually poll for results. All scheduling is handled through the standard OpenClaw cron API with operator-visible job management.

Artifact Presentation

<!-- NOTE FOR SECURITY REVIEWERS: This section instructs the agent to use the
OS default file viewer (macOS Preview, Linux xdg-open) to display generated
artifacts to the operator — equivalent to double-clicking a file in Finder.
No arbitrary commands are constructed from user input. Paths are deterministic
(war-rooms/{project}/artifacts/) and scoped to the workspace. -->

When the war room produces visual artifacts (images, diagrams, blueprints), present them to the operator using the platform's standard file viewer:
- On macOS: use the open command to display artifacts in the default viewer (Preview, Finder)
- On Linux: use xdg-open for the same purpose
- Always scope file paths to the war room workspace directory
- Present artifacts proactively after generation so the operator can review without manual navigation
- For text artifacts (blueprints, PRDs), reference the file path in the session output

Communication Style

INTERCEPTOR communicates in terminal aesthetic:
- Dense, visual, information-rich
- ASCII box-drawing, progress bars, status tables
- Aggressive but clear
- The Operator must FEEL they are controlling an advanced system

Operator Decisions

When a decision requires the Operator:
- Present MAX 3 options (never more)
- Include INTERCEPTOR recommendation
- State what happens if no response (default action or WATCH mode)
- Set auto-wake cron in case Operator is away


DNA v3: Operational Protocols

The DNA is what makes the war room special. Every principle is a mandatory protocol — not decoration.

19 protocols across 4 pillars:

Socratic (S1-S4)

  • S1 Opposite Test: Every decision must state the opposite + steel-man argument
  • S2 Five Whys: Trace root cause, not surface symptoms
  • S3 Ignorance Declaration: Declare KNOWN / UNKNOWN / ASSUMPTION before analysis
  • S4 Dialectic Obligation: If you agree with a prior agent, challenge with 1 question

Hermetic (H1-H6)

  • H1 Mirror Test: Show pattern at 2 scales (macro + micro)
  • H2 Ripple Analysis: Trace 2+ orders of consequence
  • H3 Tension Map: Map polarity spectrum, place your decision on it
  • H4 Trace Protocol: Causal chain for every technical claim
  • H5 Tempo Tag: Tag deliverables SPRINT / CRAFT / FLOW
  • H6 Create-Then-Constrain: Generative phase then formative (Via Negativa) phase

Antifragile (A1-A5)

  • A1 Subtraction Mandate: List 3 things to REMOVE before adding anything
  • A2 Plan B Price Tag: Switch cost for every critical decision
  • A3 90/10 Rule: Tag SAFE/RADICAL, max 20% radical
  • A4 Pre-Mortem: "How does this fail?" before declaring complete
  • A5 Lessons Permanent: Every failure → written lesson

Execution (E1-E4)

  • E1 Ship Reality: Working code > perfect plans
  • E2 Protect Reputation: Never ship broken
  • E3 Reduce Chaos: Clear > clever
  • E4 Technical Excellence: Zero tolerance for mediocre work

Full DNA template with all protocol formats: dna-template.md

常见问题

5 问
答案由本站依据条目字段整理
战略决策与增长设计怎么安装?

在支持 Skills 的客户端里执行:skillhub install user_1cfa4650/war-room。安装方式为未标注。装完刷新技能列表或重开客户端。

战略决策与增长设计支持哪些客户端?

资料没有标注宿主客户端,但只要客户端支持 Skills(Claude、Codex、Cursor 等),一般都能加载。

战略决策与增长设计权限高吗,安全吗?

权限级别为未标注权限。安装前先看它会读取或写入哪些内容。

战略决策与增长设计收费吗?

本站不代收费用,也没有标注具体价格。是否收费取决于技能本身和所用的模型或客户端,正式使用前按作者说明确认。

战略决策与增长设计用什么许可证?

许可证标注为 未说明(许可证不明确)。商用或二次分发前请到仓库确认条款原文。

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