用户体验设计全流程|简诗 AI

SKILL前端设计
前端设计 未标注权限 许可证不明确
安装这个技能

从策略到验证的系统化用户体验设计流程,涵盖用户研究、画像、信息架构和交互模式设计。

一句话选型结论

按资料字段整理

用户体验设计全流程|简诗 AI是前端设计类的 Agent Skill,安装方式未标注,权限级别未标注,许可证不明确,有可直接复制的安装命令。技能本质是给模型读的说明书,效果取决于模型与客户端;装完先用一个小任务验证,再放进正式流程。

分类前端设计 安装方式未标注 权限级别未标注权限 许可证许可证不明确
累计安装 未标注 本周 未标注
GitHub 星标 未标注 仓库 未标注
下载量 未标注 技能市场下载数
权限级别 未标注权限 安装前请确认风险范围
许可证 许可证不明确 未说明

安装

未标注
在支持 Skills 的客户端里执行,装完问一句「你有哪些技能」验证
skillhub install user_fccf428b/ux-design
  1. 1
    确认客户端支持

    确认你的客户端支持 Skills(Claude、Codex、Cursor 等),并升级到较新的版本。

  2. 2
    拿到技能文件

    执行上面的命令安装;也可以把仓库里的 SKILL.md 手动放进客户端的 skills 目录。

  3. 3
    刷新技能列表

    重新打开客户端,或刷新技能列表,让新放进来的技能被加载。

  4. 4
    验证是否生效

    问一句「你有哪些技能」,确认列表里出现它,再拿一个小任务试跑。

技能档案

前端设计
字段来自技能仓库与公开索引,中文说明由本站标注
作者 / 维护方user_fccf428b仓库 未标注 · 版本 未标注
宿主客户端未标注技能可被这些客户端加载
安装方式未标注安装包 community
权限级别未标注权限安装前请确认风险范围
许可证未说明许可证不明确,商用前请自行确认条款
仓库可用性available技能仓库当前是否可访问
最近核验未标注上游最后核验时间 · 数据更新 1791737663
正文体量7.0 KBSKILL.md 原文大小,越大说明说明书写得越细

典型使用场景

3 类
按分类整理的常见用法,具体以 SKILL.md 为准
出页面与组件

按描述生成页面结构和组件草稿。

调整样式与布局

改间距、配色与响应式布局。

生成设计说明

把设计稿整理成开发能接的说明。

选择建议

装之前先看这几条
按条目字段给出的判断,不替你决定用不用

值得选的地方

  • 有可直接复制的安装命令,不用自己翻文档找入口。

先想清楚的地方

  • 没有标注权限级别,实际能做什么要装好后确认。
  • 许可证不明确,商用或二次分发前先到仓库确认条款。
  • 没有做站内核验,内容以作者仓库为准。
  • 技能只是说明书,实际效果取决于模型与客户端,装完先用小任务试一遍。

更适合

  • 需要在前端设计场景里给模型补一套做法的人。
  • 愿意先读一遍 SKILL.md、确认它会让模型做什么的人。

不太适合

  • 对许可证要求很严、必须明确可商用的人。
  • 只想装完就自动变强、不打算看说明书的人。

同类对比

6 个同类
同分类里挑最接近的几条,字段以各自详情页为准
技能权限级别安装方式累计安装宿主客户端安装命令
用户体验设计全流程|简诗 AI当前 未标注权限 未标注 未标注 未标注 有
前端设计 只读 GitHub 仓库 882.3 万 Codex、Claude、Cursor 有
Vercel 组合模式 联网访问 GitHub 仓库 385.9 万 Codex、Claude、Cursor 有
Vercel React native skills 前端 只读 GitHub 仓库 246.9 万 Codex、Claude、Cursor 有
adapt 搜索 浏览器控制 GitHub 仓库 202.7 万 Codex、Claude、Cursor 有
使用我的浏览器 浏览器控制 GitHub 仓库 184.8 万 Codex、Claude、Cursor 有

SKILL.md 全文

7.0 KB
模型实际读到的说明书原文,来自技能仓库

UX Design

> Systematically designing user experiences -- from strategy to validated interaction.

Scope

Use this skill when: You are planning user research, creating personas, defining information architectures, documenting user flows, designing interaction patterns, or auditing existing products for UX quality.

Principles

1. The User Determines the Design -- Not the Designer

Every design decision is based on real user data. Assumptions without validation are speculation.

2. Design Experiences, Not Surfaces

UX encompasses the entire interaction -- from first perception to long-term usage.

3. Simplicity Beats Completeness

One feature that everyone understands is more valuable than ten features that nobody can find.

4. Emotions Are Measurable Success Factors

Positive experiences generate trust and return visits. UX is directly business-critical.

5. Iteration Over Perfection

Rapid prototyping, early testing, and continuous improvement beats extended planning phases.

Rules

The 5 Planes of User Experience (Garrett Model)

  • DO: Work from bottom to top: Strategy > Scope > Structure > Skeleton > Surface.
  • DO: At Plane 1 (Strategy), define: Who are the users? What are their goals? What are the business objectives?
  • DO: At Plane 2 (Scope), prioritize features by user need, not by stakeholder wishes.
  • DON'T: Jump directly to visual design (Plane 5) without defining the underlying planes.

User Research

  • DO: Conduct at least 5 user interviews or usability tests BEFORE design.
  • DO: Create data-driven personas: name, demographics, goals, pain points, context.
  • DO: Use empathy maps as a quick format: What does the user think, feel, say, and do?
  • DON'T: Create personas based on team assumptions. At least 3 real data points per persona.
  • DON'T: Test only with colleagues. Always test with the actual target audience.

Information Architecture (IA)

  • DO: Structure content according to the users' mental model, not the organizational structure.
  • DO: Conduct card sorting to validate the content structure.
  • DO: Keep navigation depth shallow: max. 3 clicks to reach target content.
  • DO: Label navigation items in user language, not in industry jargon.
  • DON'T: Use mega-menus with more than 7 main categories (Miller's Law: 7 +/- 2).

Interaction Design

  • DO: Provide immediate feedback on every action (max. 400ms without feedback).
  • DO: Make error handling helpful: WHAT went wrong and HOW to fix it.
  • DO: Provide undo capability for destructive actions (min. 5-second undo window).
  • DO: Reduce decisions per page (Hick's Law).
  • DON'T: Show error messages only after form submission. Inline validation is the standard.
  • DON'T: Use confirmation dialogs for trivial actions. Only for irreversible actions.

UX Laws

  • DO: Fitts' Law -- Touch targets at least 44x44px, close to the expected location.
  • DO: Jakob's Law -- Follow established conventions (users know other websites).
  • DO: Doherty Threshold -- System responses under 400ms feel instantaneous.
  • DO: Postel's Law -- Be liberal in what you accept, strict in what you produce.

User Flows

  • DO: Define the primary flow (happy path) + at least 2 alternative paths.
  • DO: Document flows as flowcharts with decision points.
  • DO: Validate flows with real users before creating wireframes.
  • DON'T: Create flows that lead to dead ends (pages without a next action or a way back).

Patterns

Detailed pattern descriptions: see references/patterns.md

Progressive Disclosure

Show only the essentials at the first level. Details behind "Learn more." Multi-step forms instead of one long form.

Onboarding Flow

Max. 3-5 steps. Progress indicator visible. Skip option. After completion: direct access to core value.

Search-Centric Design

Prominent search bar. Autocomplete with instant results. Filter options. Zero-results page with alternatives.

Feedback Loop

Visual feedback (hover, active), system feedback (loading indicator), result feedback (success message).

Empty States

Never leave blank areas. Always: explanation + call to action + appropriate visual.

Anti-Patterns

Feature Creep

Ever more features without validation. Solution: Every feature needs validated user demand. Under 20% usage = remove or hide.

Assumption-Driven Design

"I think the user wants..." Solution: At least 3 data points per key decision.

The Happy Path Only

Designing only for the ideal case. Solution: Define and design at least 3 error scenarios per flow.

Cognitive Overload

Too many options per page. Solution: Miller's Law (7 +/- 2). One page = one primary goal.

Ignoring Context

Same UX across all devices. Solution: Design context-dependently (mobile: on the go, one hand; desktop: more attention).

Checklist

  • [ ] Strategy plane defined: user goals and business objectives documented?
  • [ ] At least 3 data-driven personas created?
  • [ ] User flows documented (happy path + edge cases)?
  • [ ] Information architecture validated (card sorting or tree testing)?
  • [ ] Navigation labels in user language (no internal jargon)?
  • [ ] Navigation depth max. 3 levels?
  • [ ] Immediate feedback on every action (under 400ms)?
  • [ ] Error handling helpful (WHAT + HOW)?
  • [ ] Undo for destructive actions?
  • [ ] Inline validation on forms?
  • [ ] Empty states with explanation and call to action?
  • [ ] Touch targets at least 44x44px?
  • [ ] Max. 7 main navigation items?
  • [ ] No feature without validated user demand?

Cross-References

  • ui-design -- Visual implementation of UX concepts
  • accessibility -- Inclusive design as a UX cornerstone
  • usability -- Testing methods and heuristics
  • navigation-design -- IA implementation in navigation structures
  • customer-journey -- UX in the overall context of the user journey
  • design-process -- UX methods in the project workflow
  • landing-pages -- Conversion-optimized UX patterns

简诗 AI 安全边界

  • 不自动安装依赖、修改系统权限、创建持久化任务或执行下载内容。
  • 涉及发送、发布、删除、付款、部署或其他外部写入时,先展示目标与影响并取得用户明确确认。
  • 凭据只用于用户指定的对应官方服务,不回显、不记录,也不转发到无关地址。
  • 命令和代码默认作为参考;只有用户明确要求执行且目标范围清楚时才可运行。

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常见问题

5 问
答案由本站依据条目字段整理
用户体验设计全流程|简诗 AI怎么安装?

在支持 Skills 的客户端里执行:skillhub install user_fccf428b/ux-design。安装方式为未标注。装完刷新技能列表或重开客户端。

用户体验设计全流程|简诗 AI支持哪些客户端?

资料没有标注宿主客户端,但只要客户端支持 Skills(Claude、Codex、Cursor 等),一般都能加载。

用户体验设计全流程|简诗 AI权限高吗,安全吗?

权限级别为未标注权限。安装前先看它会读取或写入哪些内容。

用户体验设计全流程|简诗 AI收费吗?

本站不代收费用,也没有标注具体价格。是否收费取决于技能本身和所用的模型或客户端,正式使用前按作者说明确认。

用户体验设计全流程|简诗 AI用什么许可证?

许可证标注为 未说明(许可证不明确)。商用或二次分发前请到仓库确认条款原文。

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技能内容以作者仓库为准;分类、权限级别与许可证状态的中文说明为中文整理,最近核验 未标注。