小说创作故事引擎

SKILL内容创作
内容创作 未标注权限 许可证不明确
安装这个技能

Deterministic plot architecture tool with built-in Second Perspective causal reasoning, logic vulnerability detection, automatic worldbuilding generation, narrative presentation layer audit, foreshadowing ledger, spacetime consistency check, hash-chained audit reports, and incremental diff-only audit.

一句话选型结论

按资料字段整理

小说创作故事引擎是内容创作类的 Agent Skill,安装方式未标注,权限级别未标注,许可证不明确,有可直接复制的安装命令。技能本质是给模型读的说明书,效果取决于模型与客户端;装完先用一个小任务验证,再放进正式流程。

分类内容创作 安装方式未标注 权限级别未标注权限 许可证许可证不明确
累计安装 未标注 本周 未标注
GitHub 星标 未标注 仓库 未标注
下载量 未标注 技能市场下载数
权限级别 未标注权限 安装前请确认风险范围
许可证 许可证不明确 未说明

安装

未标注
在支持 Skills 的客户端里执行,装完问一句「你有哪些技能」验证
skillhub install user_2cbe9405/story-engine-for-creator
  1. 1
    确认客户端支持

    确认你的客户端支持 Skills(Claude、Codex、Cursor 等),并升级到较新的版本。

  2. 2
    拿到技能文件

    执行上面的命令安装;也可以把仓库里的 SKILL.md 手动放进客户端的 skills 目录。

  3. 3
    刷新技能列表

    重新打开客户端,或刷新技能列表,让新放进来的技能被加载。

  4. 4
    验证是否生效

    问一句「你有哪些技能」,确认列表里出现它,再拿一个小任务试跑。

技能档案

内容创作
字段来自技能仓库与公开索引,中文说明由本站标注
作者 / 维护方user_2cbe9405仓库 未标注 · 版本 未标注
宿主客户端未标注技能可被这些客户端加载
安装方式未标注安装包 community
权限级别未标注权限安装前请确认风险范围
许可证未说明许可证不明确,商用前请自行确认条款
仓库可用性available技能仓库当前是否可访问
最近核验未标注上游最后核验时间 · 数据更新 1791712759
正文体量11.1 KBSKILL.md 原文大小,越大说明说明书写得越细

典型使用场景

3 类
按分类整理的常见用法,具体以 SKILL.md 为准
写文章与脚本

按主题产出初稿与分镜脚本。

改稿与润色

把草稿改顺、统一语气。

多平台文案改写

同一内容按平台改成长短不同的版本。

选择建议

装之前先看这几条
按条目字段给出的判断,不替你决定用不用

值得选的地方

  • 有可直接复制的安装命令,不用自己翻文档找入口。

先想清楚的地方

  • 没有标注权限级别,实际能做什么要装好后确认。
  • 许可证不明确,商用或二次分发前先到仓库确认条款。
  • 没有做站内核验,内容以作者仓库为准。
  • 技能只是说明书,实际效果取决于模型与客户端,装完先用小任务试一遍。

更适合

  • 需要在内容创作场景里给模型补一套做法的人。
  • 愿意先读一遍 SKILL.md、确认它会让模型做什么的人。

不太适合

  • 对许可证要求很严、必须明确可商用的人。
  • 只想装完就自动变强、不打算看说明书的人。

同类对比

6 个同类
同分类里挑最接近的几条,字段以各自详情页为准
技能权限级别安装方式累计安装宿主客户端安装命令
小说创作故事引擎当前 未标注权限 未标注 未标注 未标注 有
AI 视频生成 调用外部服务 GitHub 仓库 431.3 万 Codex、Claude、Cursor 有
视频帧 联网访问 ClawHub 市场 262.1 万 OpenClaw 有
Markdown 转换器 写入文件 ClawHub 市场 135.3 万 OpenClaw 有
哔哩哔哩全合一 接触敏感数据 ClawHub 市场 64.1 万 OpenClaw 有
Remotion video toolkit 命令行 浏览器控制 ClawHub 市场 63.9 万 OpenClaw 有

SKILL.md 全文

11.1 KB
模型实际读到的说明书原文,来自技能仓库

Creator Story Causal Engine

A professional plot creation tool based on deterministic causal reasoning, providing full-process logic verification and generation support for epic novels, game scripts, and film & television screenplays from outline to final draft.

Safety & Responsible Use

  • Fiction-writing aid only. This engine generates and audits fictional narrative text via an LLM. It is a writing/consistency tool, not a substitute for human editorial, legal, or safety review.
  • No sexualization of minors. Never use this engine to generate, refine, or optimize any content that sexualizes, eroticizes, or exploits anyone depicted as a minor or under 18.
  • You are responsible for output. All generated text is your responsibility. Ensure it complies with applicable laws, platform policies, and your own ethical standards before publishing or sharing.
  • License-bound. Personal non-commercial research use only; commercial use requires prior written authorization (see Licensing).

Trigger Scenarios

Automatically trigger when the user asks about the following content:
- Novel/script/game plot architecture design
- Worldbuilding generation and consistency verification
- Plot logic vulnerability detection and repair
- Character behavior consistency verification
- Multi-thread narrative timeline alignment
- Plot rhythm optimization and detail completion
- Foreshadowing plant/pay-off reconciliation across chapters
- Character spacetime conflict detection (long novels)

Core Capabilities

🧠 Second Perspective Causal Reasoning Kernel

  • Natural language outline automatically converted to auditable causal chains
  • Automatic plot logic vulnerability detection and repair suggestions
  • Full-link character behavior consistency verification
  • Automatic multi-thread narrative timeline alignment

🌍 Worldbuilding Generation and Verification

  • Rule-based automatic generation of fictional worldviews
  • Automatic setting conflict audit
  • Power system balance verification
  • Historical timeline self-consistency validation

✍️ Plot Generation and Rendering

  • Multilingual plot bridging and localization
  • Automatic scene detail completion
  • Dialogue style consistency maintenance
  • Automatic plot rhythm optimization

🎭 Narrative Presentation Layer Audit (Added in v2.1)

  • Chronicler observer / no omniscience: Three-gear narrative position verification (chronicler / limited / omniscient)
  • Line era anachronism detection: Automatically identifies modern word anachronisms, supports genre exemptions (urban/sci-fi/modern etc.)
  • Line cognitive boundary audit: Characters only speak information they know, no knowledge leakage
  • Automatic style recognition: Five-dimensional profile of genre/person/perspective/language/rhythm

🔒 Engine Isolation Protection (Added in v2.1)

  • Namespace isolation between Creator engine and Business engine, prevents crashes caused by mixing of data classes with the same name
  • Automatic detection and alerting of concurrent loading of multiple engines

🪝 Foreshadowing Ledger (Added in v2.3, P0)

  • Full-lifecycle tracking of planted (SET) vs. paid-off (PAY) foreshadowing via explicit keywords only — no guessing what counts as a foreshadow
  • Per-chapter scanning of causal nodes, outputs unrecovered_topics and all_closed
  • Feeds into audit_text gating: an unclosed foreshadow fails the audit

🧭 Spacetime Consistency Check (Added in v2.3, P1)

  • Three-way cross-check of character × time × place, catches "same character in two places at the same time"
  • Nodes missing any coordinate are skipped rather than assumed (no fabrication)

⛓️ Hash-Chained Audit Reports (Added in v2.3, P2)

  • Every audit report is linked into an engine-level SHA-256 hash chain (audit_hash / audit_prev_hash), making reports tamper-evident

⚡ Incremental Diff-Only Audit (Added in v2.3, P1)

  • audit_text(..., diff_only=True) audits only the passed-in text and skips global state recomputation — short path for real-time single-chapter/fragment gatekeeping

Usage

# Initialize engine
from scripts.story_engine import UltimateCausalNovelEngine, GlobalState
state = GlobalState()
engine = UltimateCausalNovelEngine("Your Novel Title", state)
# Load worldview setting
engine.conceive_world("Worldview outline text")
# Create chapter from natural language outline
chapter = engine.create_chapter_from_outline(1, "Chapter Title", "Natural language outline text")
# Perform logic audit
audit_result = engine.audit_text("Chapter content", "consistency")
print(audit_result)
# Generate chapter content
content = engine.render_chapter(chapter)
# v2.3: attach a real LLM (any OpenAI-compatible API, zero external deps)
from scripts.story_engine import OpenAIProvider
engine.set_llm_provider(OpenAIProvider(api_key="sk-...", model="gpt-4o",
                                       base_url="https://api.openai.com/v1"))
# v2.3: single-chapter real-time gatekeeping (skips global recomputation)
quick = engine.audit_text("Chapter content", diff_only=True)
# v2.3: foreshadow + spacetime + hash-chain fields
print(quick["foreshadow"]["ledger"]["unrecovered_topics"], quick["spacetime"],
      quick["audit_hash"])

audit_text return shape (v2.3): presentation / causal / logical / foreshadow / spacetime /
audit_hash / audit_prev_hash / all_passed. all_passed is a five-way AND:
presentation + causal + logical + foreshadow closed + spacetime.
Stricter than v2.1.0 — text that passed before may now fail on unclosed foreshadowing or spacetime conflicts.

v2.0 Upgrade Capabilities (P0-P2)

🔗 Character-Narrative Interlink (P0)

Shares the same character_id with the AI Drawing Composition Template: Visual identity (drawing template) → behavioral identity (this engine) → emotional state (anthropomorphic engine), three sources one truth. Runs continuity checklist per chapter (immutable facts retained verbatim, temperament-consistent behavior, prop continuity, emotional arc, line style). See references/CharacterToNarrativeLink.md.

🌍 Worldbuilding Versioning (P0)

Worldviews are managed like code: Three layers (core_rules (immutable) / derived_rules (evolvable) / canon (narrative facts)) + semantic versioning (major = core rule change / minor = derived rule change / patch = canon addition). Generates diff per chapter, rejects rule violations or requires explicit version upgrade. See references/WorldviewVersioning.md.

🪟 Long Narrative Window Management (P1)

Three-level checkpoints (chapter gate / arc gate / volume gate) + rolling summary window + foreshadowing ledger (promise → fulfillment tracking, alert if >10 chapters unfulfilled). Chapter 20 will never betray Chapter 1. See references/LongNarrativeWindow.md.
Status: as of v2.3 only the foreshadowing ledger part is implemented in the engine (ForeshadowLedger SET/PAY reconciliation); the three-level checkpoints, rolling summary window, and the >10-chapter threshold alert remain design-level documents with no code behind them.

🕵️ Logic Vulnerability Detection Integration (P2)

Vulnerability detection directly reuses the five-operator chain from the NOMOS Decision Hub for plot causal audit — the same deterministic engine, migrated from the decision domain to the narrative domain.

v2.1 Upgrade Highlights

  • Full engine core refactor: 840 lines → 2800+ lines, added Second Perspective causal engine, narrative presentation layer audit, style recognition, visual audit reports
  • Narrative presentation layer audit: Three detectors: chronicler observer/no omniscience, line era anachronism, line cognitive boundary
  • Engine isolation mechanism: Namespace isolation between Creator/Business engines, automatic alert on mixing
  • Constructor change: UltimateCausalNovelEngine(novel_title, initial_global_state, output_language="zh")
  • New APIs: recognize_style(), audit_text(), simulate_chapter(), repair_presentation_issues()

v2.3 Upgrade Highlights

  • Real LLM provider: OpenAIProvider — zero-dependency urllib client for any OpenAI-compatible API; error responses degrade to [LLM Error] … instead of raising
  • Foreshadowing ledger (P0): ForeshadowLedger.scan_nodes() / reconcile() — SET/PAY keyword reconciliation with an unrecovered_topics list. Note: the >10-chapter unfulfilled alert promised in v2.0 is still not implemented (no chapter-distance threshold in code); the ledger reports unclosed topics unconditionally
  • Spacetime consistency (P1): audit_spacetime_consistency(nodes); CausalNode gains time / place / foreshadow / foreshadow_topic
  • Hash-chained audit (P2): _hash_block() + engine._stamp_audit_hash(); engine keeps audit_chain_prefix (genesis "GENESIS")
  • Incremental audit (P1): audit_text(..., diff_only=True) + _build_audit_report()
  • Engine state: UltimateCausalNovelEngine gains foreshadow_ledger and audit_chain_prefix
  • Backward compatible: public API is additive only; the 3 removed lines were internal to audit_text
  • Version note: the local 2.2.0 tag was never published to ClawHub; this capability set ships directly as 2.3.0 (predecessor on the registry is 2.1.1)

Files

  • references/CharacterToNarrativeLink.md (P0 character-narrative interlink)
  • references/WorldviewVersioning.md (P0 worldview versioning)
  • references/LongNarrativeWindow.md (P1 long narrative window management)
  • scripts/ (Engine core)

Typical Scenarios

  1. Epic novel creation: Worldview verification, plot deduction, logic audit for million-word level long novels
  2. Game script development: Consistency verification of multi-branch plots, outcome rationality deduction
  3. Film & television script creation: Plot rhythm optimization, character behavior logic verification
  4. IP derivative creation: Ensure consistency of derivative content with original worldview and character settings

Technical Features

  • No probabilistic black boxes: All generation and verification results support full causal traceability
  • Audit chain on-chain: All modifications and decisions are logged and auditable; since v2.3 each audit report is sealed into a SHA-256 hash chain (tamper-evident)
  • Pure local operation: No internet connection required, all data stored locally only. v2.3 note: network is used only if you explicitly attach OpenAIProvider; the default path (MockLLM / no provider) stays fully offline
  • Zero learning cost: Supports pure natural language input, no professional markup language required

Licensing

Only allowed for personal non-commercial research use. Commercial use requires written authorization.

常见问题

5 问
答案由本站依据条目字段整理
小说创作故事引擎怎么安装?

在支持 Skills 的客户端里执行:skillhub install user_2cbe9405/story-engine-for-creator。安装方式为未标注。装完刷新技能列表或重开客户端。

小说创作故事引擎支持哪些客户端?

资料没有标注宿主客户端,但只要客户端支持 Skills(Claude、Codex、Cursor 等),一般都能加载。

小说创作故事引擎权限高吗,安全吗?

权限级别为未标注权限。安装前先看它会读取或写入哪些内容。

小说创作故事引擎收费吗?

本站不代收费用,也没有标注具体价格。是否收费取决于技能本身和所用的模型或客户端,正式使用前按作者说明确认。

小说创作故事引擎用什么许可证?

许可证标注为 未说明(许可证不明确)。商用或二次分发前请到仓库确认条款原文。

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技能内容以作者仓库为准;分类、权限级别与许可证状态的中文说明为中文整理,最近核验 未标注。