色彩与材质
Overview
Color and material choices define a space's character. This skill covers palette development, material coordination, texture layering, and the practical assembly of sample boards.
When to Use
- Developing a color palette for a room or building
- Coordinating finishes across floors, walls, ceilings, and furnishings
- Assembling material sample boards for client presentations
- Specifying finishes that meet durability and maintenance requirements
Key Principles
- 60-30-10 rule — 60% dominant (walls/floors), 30% secondary (furniture), 10% accent (art/accessories).
- Undertone matching — warm whites with warm woods; cool grays with cool metals.
- Texture layering — mix smooth, rough, matte, and glossy for tactile richness.
- Material honesty — natural materials age gracefully; fakes don't.
- Light testing — always view samples in the actual space under actual lighting.
Process
- Select a starting material or color (a stone slab, a fabric, a paint chip).
- Build outward — find 3-5 coordinating colors/materials.
- Apply 60-30-10 distribution.
- Layer textures — at least one smooth, one rough, one reflective.
- Assemble physical sample board in the actual room.
- Review under daylight and artificial light.
Common Pitfalls
- Choosing colors from screens — always use physical samples.
- Ignoring undertones — a 'white' paint can read pink or blue.
- Too many competing materials — limit to 5-7 distinct finishes.
- Forgetting the fifth wall — ceilings are a design surface.
Verification Checklist
- [ ] 60-30-10 ratio applied
- [ ] Undertones consistent across materials
- [ ] Texture mix includes at least 3 varieties
- [ ] Physical samples reviewed in situ
- [ ] Color/material palette documented
互动设计
用「如果让你设计…」的开放式提问激发空间想象力。在分析过程中保持与用户的互动,每2-3个要点确认用户理解或邀请参与。
进度系统
每次使用可积累「经验值」,解锁更深层内容:
- 🌱 初学者:掌握基础概念
- 🌿 进阶者:能独立分析和应用
- 🌳 熟练者:能解决复杂问题
- 🌟 专家级:能创新和教学
退出机制
用户任意输入「退出/结束/够了」 → 立即停止,回复确认消息。
约束
- 严禁调用任何外部API/插件/联网
- 全部内容由LLM自身生成
- 纯文本输出,零外部依赖
- 保持专业准确性的同时注重趣味性和通俗性