视频规格转 Remotion 代码的多环节编排|简诗 AI

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围绕“视频规格转 Remotion 代码的多环节编排”提供具体执行方法,涵盖需求拆解、内容产出、质量检查和迭代优化。

一句话选型结论

按资料字段整理

视频规格转 Remotion 代码的多环节编排|简诗 AI是AI 工具类的 Agent Skill,安装方式未标注,权限级别未标注,许可证不明确,有可直接复制的安装命令。技能本质是给模型读的说明书,效果取决于模型与客户端;装完先用一个小任务验证,再放进正式流程。

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安装

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在支持 Skills 的客户端里执行,装完问一句「你有哪些技能」验证
skillhub install user_fccf428b/remotion-spec-translator
  1. 1
    确认客户端支持

    确认你的客户端支持 Skills(Claude、Codex、Cursor 等),并升级到较新的版本。

  2. 2
    拿到技能文件

    执行上面的命令安装;也可以把仓库里的 SKILL.md 手动放进客户端的 skills 目录。

  3. 3
    刷新技能列表

    重新打开客户端,或刷新技能列表,让新放进来的技能被加载。

  4. 4
    验证是否生效

    问一句「你有哪些技能」,确认列表里出现它,再拿一个小任务试跑。

技能档案

AI 工具
字段来自技能仓库与公开索引,中文说明由本站标注
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正文体量11.5 KBSKILL.md 原文大小,越大说明说明书写得越细

典型使用场景

3 类
按分类整理的常见用法,具体以 SKILL.md 为准
组合多个 AI 能力

把写作、检索、总结串成一条流程。

搭工作流

把固定流程做成可重复调用的步骤。

做提示词与评测

整理提示词并对比输出效果。

选择建议

装之前先看这几条
按条目字段给出的判断,不替你决定用不用

值得选的地方

  • 有可直接复制的安装命令,不用自己翻文档找入口。

先想清楚的地方

  • 没有标注权限级别,实际能做什么要装好后确认。
  • 许可证不明确,商用或二次分发前先到仓库确认条款。
  • 没有做站内核验,内容以作者仓库为准。
  • 技能只是说明书,实际效果取决于模型与客户端,装完先用小任务试一遍。

更适合

  • 需要在AI 工具场景里给模型补一套做法的人。
  • 愿意先读一遍 SKILL.md、确认它会让模型做什么的人。

不太适合

  • 对许可证要求很严、必须明确可商用的人。
  • 只想装完就自动变强、不打算看说明书的人。

同类对比

6 个同类
同分类里挑最接近的几条,字段以各自详情页为准
技能权限级别安装方式累计安装宿主客户端安装命令
视频规格转 Remotion 代码的多环节编排|简诗 AI当前 未标注权限 未标注 未标注 未标注 有
执行计划 只读 GitHub 仓库 151.5 万 Codex、Claude、Cursor 有
Playwright MCP 测试 浏览器控制 ClawHub 市场 136.5 万 OpenClaw 有
完成前的验证 未标注权限 GitHub 仓库 131.9 万 Codex、Claude、Cursor 有
子 Agent 驱动开发 只读 GitHub 仓库 131.2 万 Codex、Claude、Cursor 有
前端设计 执行命令 GitHub 仓库 125.6 万 Codex、Claude、Cursor 有

SKILL.md 全文

11.5 KB
模型实际读到的说明书原文,来自技能仓库

Remotion Spec Translator

Orchestrates the complete translation pipeline from motion design specifications to working Remotion code. This skill acts as a coordinator that delegates work to specialized skills for each aspect of the translation.

What This Skill Does

Orchestrates the translation by:

  1. Coordinating pipeline — Calls specialized skills in correct order
  2. Parsing specs — Extracts requirements for each skill
  3. Managing handoffs — Ensures output from one skill feeds into next
  4. Validating completeness — Confirms all scenes implemented
  5. Documenting workflow — Tracks pipeline progress

Scope Boundaries

IN SCOPE:
- Pipeline orchestration and coordination
- Spec parsing and requirement extraction
- Skill delegation and sequencing
- Progress tracking and validation
- Workflow documentation

OUT OF SCOPE:
- Direct code generation (delegated to specialist skills)
- Implementation details (handled by component/animation skills)
- Manual file creation (handled by scaffold skill)

Input/Output Formats

Input Format: VIDEO_SPEC.md

Expects complete motion design specification (from /motion-designer):

# Video Title: ProductDemo

## Overview
- Duration: 30 seconds
- Frame Rate: 30 fps
- Aspect Ratio: 16:9 (1920x1080)
- Total Scenes: 4

## Color Palette
Primary: #FF6B35 - Ember Orange
Secondary: #4ECDC4 - Teal
Background: #0A0A0A - Black
Text: #FFFFFF - White

## Scene 1: Intro (0s - 5s)
Visual Description: Centered logo with smooth entrance
Animation Details:
- Logo: Scale 0.8 → 1.0, Spring (damping: 200)
- Subtitle: Fade in with upward slide

## Scene 2: Features (5s - 15s)
Visual Description: Three feature cards stagger in
Animation Details:
- Cards: Stagger delay 10 frames, slide from left

## Scene 3: Demo (15s - 25s)
Visual Description: Product screenshot with highlights
Animation Details:
- Screenshot: Fade in, scale 0.95 → 1.0
- Highlights: Sequential pulse effect

## Scene 4: CTA (25s - 30s)
Visual Description: Call-to-action with button
Animation Details:
- Text: Fade in
- Button: Scale bounce effect

## Assets
- Logo: public/images/logo.svg (400x400)
- Product screenshot: public/images/product.png (1200x800)

Output Format: TRANSLATION_COMPLETE.md

Generates orchestration summary document:

# Translation Complete: ProductDemo

## Status
✅ Pipeline execution complete
✅ All scenes implemented
⏳ Ready for render

## Pipeline Execution Summary

### Step 1: Scaffold Generation (/remotion-scaffold)
✅ Complete
- Created: Project structure
- Output: SCAFFOLD_MANIFEST.md
- Files: index.tsx, constants.ts, types.ts, 4 scene templates

### Step 2: Animation Configuration (/remotion-animation)
✅ Complete
- Created: Animation parameters
- Output: ANIMATION_CONFIG.md
- Configs: Spring settings, interpolations, timing

### Step 3: Composition Structure (/remotion-composition)
✅ Complete
- Created: Sequence layout
- Output: COMPOSITION_STRUCTURE.md
- Timing: All scene durations calculated

### Step 4: Scene Implementation (/remotion-component-gen)
✅ Complete - 4/4 scenes
- Scene 1 (Intro): SCENE_COMPONENT.md → Scene1Intro.tsx
- Scene 2 (Features): SCENE_COMPONENT.md → Scene2Features.tsx
- Scene 3 (Demo): SCENE_COMPONENT.md → Scene3Demo.tsx
- Scene 4 (CTA): SCENE_COMPONENT.md → Scene4CTA.tsx

### Step 5: Render Configuration (/remotion-render-config)
✅ Complete
- Created: Render settings
- Output: RENDER_CONFIG.md
- Target: YouTube (H.264, CRF 18)

## Generated Files

src/remotion/compositions/ProductDemo/
├── index.tsx # ✅ Composition with all scenes
├── constants.ts # ✅ Colors, springs, timing
├── types.ts # ✅ TypeScript interfaces
└── scenes/
├── Scene1Intro.tsx # ✅ Implemented
├── Scene2Features.tsx # ✅ Implemented
├── Scene3Demo.tsx # ✅ Implemented
└── Scene4CTA.tsx # ✅ Implemented


## Next Steps

1. **Add assets** to public/ folders
   - Logo: public/images/logo.svg
   - Product screenshot: public/images/product.png

2. **Test in preview**
   ```bash
   npm run dev
   ```

3. **Verify timing** matches spec exactly

4. **Run render** when ready
   ```bash
   npm run render:youtube
   ```

5. **Review and iterate** if adjustments needed

## Asset Checklist

Required assets from spec:
- [ ] public/images/logo.svg (400x400)
- [ ] public/images/product.png (1200x800)

Use `/remotion-asset-coordinator` for asset sourcing guidance.

## Quality Checklist

- [x] All scenes implemented
- [x] Timing matches spec
- [x] Animations configured
- [x] Colors from palette applied
- [x] Composition structure complete
- [ ] Assets added
- [ ] Preview tested
- [ ] Final render complete

## Translation Summary

**Input:** VIDEO_SPEC.md (motion design specification)
**Pipeline:** 5 specialized skills executed in sequence
**Output:** Complete, working Remotion composition
**Status:** Implementation complete, assets and testing pending

Orchestration Workflow

The pipeline executes in this sequence:

VIDEO_SPEC.md (Input)
    ↓
Step 1: /remotion-scaffold
    ↓ outputs: SCAFFOLD_MANIFEST.md + folder structure
Step 2: /remotion-animation
    ↓ outputs: ANIMATION_CONFIG.md + animation constants
Step 3: /remotion-composition
    ↓ outputs: COMPOSITION_STRUCTURE.md + Sequence layout
Step 4: /remotion-component-gen (per scene)
    ↓ outputs: SCENE_COMPONENT.md × N scenes
Step 5: /remotion-render-config
    ↓ outputs: RENDER_CONFIG.md + render commands
    ↓
TRANSLATION_COMPLETE.md (Output)

Skill Delegation Strategy

When to Delegate

  1. Parse spec → Extract requirements for each skill
  2. Check dependencies → Ensure prerequisites met
  3. Call skill → Provide focused input
  4. Capture output → Store for next skill
  5. Validate → Confirm output quality
  6. Proceed → Move to next step

Delegation Examples

// Step 1: Scaffold
const scaffoldInput = {
  projectName: "ProductDemo",
  duration: 30,
  fps: 30,
  dimensions: "1920x1080",
  scenes: ["Intro", "Features", "Demo", "CTA"]
};
// Call: /remotion-scaffold

// Step 2: Animation
const animationInput = {
  springConfigs: extractSpringConfigs(spec),
  interpolations: extractInterpolations(spec),
  timing: extractAnimationTiming(spec)
};
// Call: /remotion-animation

// Step 3: Composition
const compositionInput = {
  scenes: [
    { name: "intro", durationSeconds: 5 },
    { name: "features", durationSeconds: 10 },
    { name: "demo", durationSeconds: 10 },
    { name: "cta", durationSeconds: 5 }
  ],
  fps: 30
};
// Call: /remotion-composition

// Step 4: Component Gen (per scene)
for (const scene of spec.scenes) {
  const componentInput = {
    sceneName: scene.name,
    visualDescription: scene.visual,
    animationDetails: scene.animation,
    assets: scene.assets
  };
  // Call: /remotion-component-gen
}

// Step 5: Render Config
const renderInput = {
  platform: "YouTube",
  quality: "high",
  format: "MP4"
};
// Call: /remotion-render-config

Spec Parsing Helpers

Extract Spring Configs

function extractSpringConfigs(spec: string) {
  // Parse animation details for spring parameters
  // Look for: damping, stiffness, mass values
  // Return: SPRING_CONFIGS object
}

Extract Scene Timing

function extractSceneTiming(spec: string) {
  // Parse scene headers for timing (0s - 5s)
  // Calculate frame numbers
  // Return: Scene timing array
}

Extract Color Palette

function extractColorPalette(spec: string) {
  // Parse Color Palette section
  // Extract hex codes and names
  // Return: COLORS object
}

Extract Asset List

function extractAssets(spec: string) {
  // Parse Assets sections per scene
  // Collect all required assets
  // Return: Asset checklist
}

Progress Tracking

The orchestrator tracks pipeline progress:

Pipeline Progress: ProductDemo
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

✅ Step 1/5: Scaffold (remotion-scaffold)
✅ Step 2/5: Animation (remotion-animation)
✅ Step 3/5: Composition (remotion-composition)
⏳ Step 4/5: Scenes (remotion-component-gen) - 2/4 complete
⬜ Step 5/5: Render Config (remotion-render-config)

Current: Implementing Scene 3 (Demo)
Next: Scene 4 (CTA)

Error Handling

Missing Information

If spec lacks required information:
- Identify gap (e.g., missing spring config)
- Use sensible defaults where possible
- Document assumption in output
- Flag for review by user

Skill Failures

If a delegated skill fails:
- Log error with context
- Attempt recovery if possible
- Skip to next step if non-blocking
- Report issue in final summary

Incomplete Specs

If spec is incomplete:
- Parse what's available
- Generate with TODO markers
- List missing requirements
- Suggest spec improvements

Validation Checklist

Before marking translation complete:

  • [ ] All scenes from spec have components
  • [ ] Animation configs match spec parameters
  • [ ] Scene timing adds up to total duration
  • [ ] Color palette extracted and applied
  • [ ] Asset list generated
  • [ ] Render config targets correct platform
  • [ ] No TODO markers in critical sections

Best Practices

  1. Parse thoroughly — Extract all details from spec
  2. Delegate appropriately — Use right skill for each task
  3. Maintain context — Pass relevant info between skills
  4. Validate outputs — Check each skill's result
  5. Document clearly — Explain what was done
  6. Track progress — Show pipeline status
  7. Handle errors — Gracefully manage failures

Integration with Other Skills

This skill orchestrates the pipeline:

remotion-spec-translator (this skill - ORCHESTRATOR)
    ↓ coordinates
remotion-scaffold → remotion-animation → remotion-composition → remotion-component-gen → remotion-render-config

Works with:
- /motion-designer — Consumes VIDEO_SPEC.md from this skill
- /remotion-scaffold — Delegates scaffolding
- /remotion-animation — Delegates animation config
- /remotion-composition — Delegates composition structure
- /remotion-component-gen — Delegates scene implementation (per scene)
- /remotion-render-config — Delegates render settings

Triggers:
- "Translate spec to code"
- "Implement video spec"
- "Generate Remotion from spec"
- "Build Remotion project from design"


This skill ensures motion design specs translate systematically into complete, working Remotion projects through intelligent orchestration and delegation.

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常见问题

5 问
答案由本站依据条目字段整理
视频规格转 Remotion 代码的多环节编排|简诗 AI怎么安装?

在支持 Skills 的客户端里执行:skillhub install user_fccf428b/remotion-spec-translator。安装方式为未标注。装完刷新技能列表或重开客户端。

视频规格转 Remotion 代码的多环节编排|简诗 AI支持哪些客户端?

资料没有标注宿主客户端,但只要客户端支持 Skills(Claude、Codex、Cursor 等),一般都能加载。

视频规格转 Remotion 代码的多环节编排|简诗 AI权限高吗,安全吗?

权限级别为未标注权限。安装前先看它会读取或写入哪些内容。

视频规格转 Remotion 代码的多环节编排|简诗 AI收费吗?

本站不代收费用,也没有标注具体价格。是否收费取决于技能本身和所用的模型或客户端,正式使用前按作者说明确认。

视频规格转 Remotion 代码的多环节编排|简诗 AI用什么许可证?

许可证标注为 未说明(许可证不明确)。商用或二次分发前请到仓库确认条款原文。

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