三年级小学生学习平台

SKILL教育学习
教育学习 未标注权限 许可证不明确
安装这个技能

Build multi-module educational interactive web apps using pure HTML, CSS, and JS with no framework. Covers data-driven content architecture, localStorage state persistence, incremental module addition, scoring and gamification systems, port cleanup workflow, and CloudStudio cloud deployment. This skill should be used when creating or iterating on static educational web apps such as study planners, quiz apps, learning dashboards, and gamified task trackers for students.

一句话选型结论

按资料字段整理

三年级小学生学习平台是教育学习类的 Agent Skill,安装方式未标注,权限级别未标注,许可证不明确,有可直接复制的安装命令。技能本质是给模型读的说明书,效果取决于模型与客户端;装完先用一个小任务验证,再放进正式流程。

分类教育学习 安装方式未标注 权限级别未标注权限 许可证许可证不明确
累计安装 未标注 本周 未标注
GitHub 星标 未标注 仓库 未标注
下载量 未标注 技能市场下载数
权限级别 未标注权限 安装前请确认风险范围
许可证 许可证不明确 未说明

安装

未标注
在支持 Skills 的客户端里执行,装完问一句「你有哪些技能」验证
skillhub install user_0ff4d99c/primary-student-learning-grade3
  1. 1
    确认客户端支持

    确认你的客户端支持 Skills(Claude、Codex、Cursor 等),并升级到较新的版本。

  2. 2
    拿到技能文件

    执行上面的命令安装;也可以把仓库里的 SKILL.md 手动放进客户端的 skills 目录。

  3. 3
    刷新技能列表

    重新打开客户端,或刷新技能列表,让新放进来的技能被加载。

  4. 4
    验证是否生效

    问一句「你有哪些技能」,确认列表里出现它,再拿一个小任务试跑。

技能档案

教育学习
字段来自技能仓库与公开索引,中文说明由本站标注
作者 / 维护方user_0ff4d99c仓库 未标注 · 版本 未标注
宿主客户端未标注技能可被这些客户端加载
安装方式未标注安装包 community
权限级别未标注权限安装前请确认风险范围
许可证未说明许可证不明确,商用前请自行确认条款
仓库可用性available技能仓库当前是否可访问
最近核验未标注上游最后核验时间 · 数据更新 1791623243
正文体量11.2 KBSKILL.md 原文大小,越大说明说明书写得越细

典型使用场景

3 类
按分类整理的常见用法,具体以 SKILL.md 为准
讲解知识点

按水平把知识点讲清楚。

出练习题

按章节生成练习与答案。

制定学习计划

按目标和时间排学习节奏。

选择建议

装之前先看这几条
按条目字段给出的判断,不替你决定用不用

值得选的地方

  • 有可直接复制的安装命令,不用自己翻文档找入口。

先想清楚的地方

  • 没有标注权限级别,实际能做什么要装好后确认。
  • 许可证不明确,商用或二次分发前先到仓库确认条款。
  • 没有做站内核验,内容以作者仓库为准。
  • 技能只是说明书,实际效果取决于模型与客户端,装完先用小任务试一遍。

更适合

  • 需要在教育学习场景里给模型补一套做法的人。
  • 愿意先读一遍 SKILL.md、确认它会让模型做什么的人。

不太适合

  • 对许可证要求很严、必须明确可商用的人。
  • 只想装完就自动变强、不打算看说明书的人。

同类对比

6 个同类
同分类里挑最接近的几条,字段以各自详情页为准
技能权限级别安装方式累计安装宿主客户端安装命令
三年级小学生学习平台当前 未标注权限 未标注 未标注 未标注 有
食谱创建课堂课程 未标注权限 GitHub 仓库 25.5 万 Codex、Claude、Cursor 有
语言学习 联网访问 ClawHub 市场 23.6 万 OpenClaw 有
learning 效率 只读 ClawHub 市场 19.2 万 OpenClaw 有
学习习惯 未标注权限 ClawHub 市场 10.2 万 OpenClaw 有
日语家教 只读 ClawHub 市场 8.2 万 OpenClaw 有

SKILL.md 全文

11.2 KB
模型实际读到的说明书原文,来自技能仓库

Educational Webapp Builder

Overview

Build self-contained educational web apps using pure HTML/CSS/JS (no framework dependencies).
Apps are data-driven (content lives in separate JS data files), state persists via localStorage,
and modules can be added incrementally without breaking existing functionality.
Deployment target is CloudStudio cloud sandbox for long-lived public access.

Architecture

Directory Structure

app-name/
├── index.html              # Single-page app shell: nav, page containers, script tags
├── css/
│   └── style.css           # All styles, mobile-first responsive
├── js/
│   ├── app.js              # Core logic: state, routing, rendering, scoring, animations
│   └── data/
│       ├── moduleA.js      # Data as global JS objects (e.g. const CHINESE_DATA = {...})
│       ├── moduleB.js      # Each file is independently loadable and validatable
│       └── ...

Data File Pattern

Each data file defines a global const and follows this shape:

// ========== 模块名称数据(N条) ==========
const MODULE_DATA = [
  // Day 1
  {
    field1: 'value',
    field2: ['item1', 'item2'],
    questions: [
      { type: 'choice', q: 'question text', options: ['A','B','C','D'], answer: 1 },
      { type: 'short', q: 'question text', answer: 'reference answer' }
    ]
  },
  // Day 2 ...
];

Key rules:
- Data is plain JS objects, NOT JSON files — allows comments and template literals
- Each day's data is self-contained and independently validatable with node --check
- Use modulo indexing (day - 1) % DATA.length to cycle content across any number of days
- For generated content (e.g. math problems), include a generateProblems(day) function

HTML Structure Pattern

<!-- Sidebar nav -->
<div class="nav-item" data-page="moduleName" onclick="switchPage('moduleName')">
  <span class="icon"> emoji </span><span>Module Name</span>
</div>

<!-- Page container (hidden by default, .active shows it) -->
<div class="page" id="page-moduleName">
  <!-- module content -->
</div>

<!-- Script tags: data files BEFORE app.js -->
<script src="js/data/moduleA.js"></script>
<script src="js/data/moduleB.js"></script>
<script src="js/app.js"></script>

Core JS Patterns

State Object

let state = {
  currentDay: 1,
  currentPage: 'today',
  totalScore: 0,           // cumulative across all days
  todayScore: 0,            // reset when day changes
  todayScoreDay: 1,         // track which day todayScore belongs to
  checkinDays: [],          // [1, 2, 5, ...]
  completedTasks: {},       // { d1: { taskId: true }, d2: {...} }
  moduleDone: {},           // { d1: true } per-module completion tracking
  moduleAnswers: {},        // { d1: { q0: 1, q1: 'text' } } saved answers
  customTasks: [],
  settings: { music: false, voice: true, flower: true },
  letterIndex: 0,
  pinyinIndex: 0
};

localStorage Persistence

const STORAGE_KEY = 'appName';

function saveState() {
  try { localStorage.setItem(STORAGE_KEY, JSON.stringify(state)); }
  catch(e) { console.warn('保存失败', e); }
}

function loadState() {
  try {
    const saved = localStorage.getItem(STORAGE_KEY);
    if (saved) Object.assign(state, JSON.parse(saved));
  } catch(e) { console.warn('加载失败', e); }
}

Page Routing

function switchPage(page) {
  state.currentPage = page;
  document.querySelectorAll('.page').forEach(p => p.classList.remove('active'));
  document.getElementById('page-' + page).classList.add('active');
  document.querySelectorAll('.nav-item').forEach(n => n.classList.remove('active'));
  const navItem = document.querySelector(`.nav-item[data-page="${page}"]`);
  if (navItem) navItem.classList.add('active');
  if (window.innerWidth <= 768) document.getElementById('sidebar').classList.remove('open');
  renderPage(page);
}

function renderPage(page) {
  switch(page) {
    case 'today': renderTodayTasks(); break;
    case 'moduleA': renderModuleA(); break;
    // add new modules here
  }
}

Day Switching with Score Reset

function changeDay(day) {
  state.currentDay = parseInt(day);
  // Reset today score when switching to a different day
  if (state.todayScoreDay !== state.currentDay) {
    state.todayScore = 0;
    state.todayScoreDay = state.currentDay;
  }
  initDaySelectors();
  saveState();
  renderPage(state.currentPage);
  updateScoreBoard();
  updateTodayProgress();
}

Scoring Rules (per-module)

// Reading module: +2 for completing all questions, once per day
function submitReading() {
  const dayKey = 'd' + state.currentDay;
  if (state.readingDone[dayKey]) return;  // prevent duplicate scoring
  // ... validation ...
  state.readingDone[dayKey] = true;
  state.completedTasks[dayKey] = state.completedTasks[dayKey] || {};
  state.completedTasks[dayKey]['rd-task'] = true;
  state.todayScore += 2;
  state.totalScore += 2;
  saveState();
  updateScoreBoard();
  updateTodayProgress();
}

// Olympiad module: +2 for correct answer, once per day
function checkOlympiad() {
  const dayKey = 'd' + state.currentDay;
  if (state.olympiadDone[dayKey]) return;
  // ... check answer ...
  if (isCorrect) {
    state.olympiadDone[dayKey] = true;
    state.todayScore += 2;
    state.totalScore += 2;
    saveState();
    updateScoreBoard();
    updateTodayProgress();
  }
}

// Daily check-in: +1 for completing all tasks, once per day
function checkAllTasks() {
  const dayKey = 'd' + state.currentDay;
  // Always mark all tasks done first
  tasks.forEach(t => { state.completedTasks[dayKey][t.id] = true; });
  // Score only once
  if (!state.checkinDays.includes(state.currentDay)) {
    state.checkinDays.push(state.currentDay);
    state.totalScore += 1;
    // celebrate
  } else {
    // already checked in today
  }
}

Reset Today (keep history)

function resetToday() {
  if (!confirm('确定要重置今日任务吗?\n将清空:今日任务状态 + 今日积分\n保留:历史累计总积分')) return;
  const dayKey = 'd' + state.currentDay;
  delete state.completedTasks[dayKey];
  delete state.readingDone[dayKey];
  delete state.olympiadDone[dayKey];
  delete state.readingAnswers[dayKey];
  state.todayScore = 0;
  state.todayScoreDay = state.currentDay;
  // totalScore unchanged
  saveState();
  renderPage(state.currentPage);
  updateScoreBoard();
  updateTodayProgress();
}

Init with Backward Compatibility

function init() {
  loadState();
  initDaySelectors();
  // Ensure new fields exist for old saved state
  if (state.todayScore === undefined) state.todayScore = 0;
  if (state.todayScoreDay === undefined) state.todayScoreDay = state.currentDay;
  if (state.readingDone === undefined) state.readingDone = {};
  // ... other new fields ...
  // Reset today score if day changed since last visit
  if (state.todayScoreDay !== state.currentDay) {
    state.todayScore = 0;
    state.todayScoreDay = state.currentDay;
  }
  renderTodayTasks();
  updateScoreBoard();
  updateTodayProgress();
}
window.addEventListener('DOMContentLoaded', init);

Adding a New Module (Incremental)

To add a new module without breaking existing code:

  1. Create data file js/data/newmodule.js with const NEWMODULE_DATA = [...]
  2. Add nav item in index.html sidebar
  3. Add page container <div class="page" id="page-newmodule"> in index.html
  4. Add <script> tag for the new data file, before app.js
  5. Add state fields in app.js (e.g. newmoduleDone: {})
  6. Add to renderPage() switch and implement renderNewModule()
  7. Add to getTodayTasks() task list
  8. Add to renderTodayTasks() task section
  9. Add to initDaySelectors() if the module has a day selector
  10. Add to resetToday() to clean up new fields
  11. Add to init() backward-compat checks for new fields
  12. Add CSS for new module styling
  13. Run node --check on all modified JS files

Deployment Workflow

Port Cleanup + Local Preview

# Check if port is in use
netstat -ano | grep ":8090" | grep LISTENING

# Kill residual processes on port
netstat -ano | grep ":8090" | grep LISTENING | awk '{print $5}' | sort -u | while read pid; do
  taskkill //F //PID "$pid" 2>/dev/null
done

# Start local preview
cd /path/to/app && python -m http.server 8090

Cloud Deployment (CloudStudio)

Use workbuddy_cloudstudio_deploy tool with:
- directory: absolute path to app folder (must contain index.html)
- port: 3000 (sandbox internal port)

Returns a public URL like https://<hash>.gz5.agentos-app.net.

After deployment, verify:

curl -s -o /dev/null -w "%{http_code}" "https://<deployed-url>/index.html"
curl -s "https://<deployed-url>/js/app.js" | head -3
curl -s "https://<deployed-url>/js/data/newmodule.js" | head -3

Syntax Validation

Before deploying, always run:

cd /path/to/app && for f in js/data/*.js js/app.js; do
  echo "=== $f ===" && node --check "$f" 2>&1 && echo "OK" || echo "SYNTAX ERROR"
done

Common Pitfalls

  1. Missing closing backtick in template literals — node --check will catch this; use grep -o '' file.js | wc -l` (should be even) to locate
  2. checkAllTasks() early return — never return before scoring logic when all tasks are already checked; always proceed to score (guarded by checkinDays.includes)
  3. init() missing calls — must call updateScoreBoard() and updateTodayProgress() after loadState() to render initial state
  4. resetProgress() incomplete — must reset ALL state fields including new module tracking (readingDone, olympiadDone, etc.), not just totalScore and checkinDays
  5. Script tag order — data files MUST load before app.js
  6. Object.assign(state, parsed) — new fields added later won't exist in old saved state; always add backward-compat checks in init()
  7. Port conflicts on Windows — taskkill //F //PID (double slash for Git Bash); if process won't die, switch to a new port

Content Conventions

  • Use emoji icons in nav items and section headers for child-friendly UI
  • Chinese text in content; code comments can be Chinese or English
  • Font sizes: body 16px minimum for readability; headers 20-36px
  • Mobile-first: sidebar collapses, pages stack vertically
  • Gamification:鲜花动画 (flower animation), 语音鼓励 (TTS voice), 积分看板 (scoreboard)
  • English words include phonetic transcription (British IPA)

常见问题

5 问
答案由本站依据条目字段整理
三年级小学生学习平台怎么安装?

在支持 Skills 的客户端里执行:skillhub install user_0ff4d99c/primary-student-learning-grade3。安装方式为未标注。装完刷新技能列表或重开客户端。

三年级小学生学习平台支持哪些客户端?

资料没有标注宿主客户端,但只要客户端支持 Skills(Claude、Codex、Cursor 等),一般都能加载。

三年级小学生学习平台权限高吗,安全吗?

权限级别为未标注权限。安装前先看它会读取或写入哪些内容。

三年级小学生学习平台收费吗?

本站不代收费用,也没有标注具体价格。是否收费取决于技能本身和所用的模型或客户端,正式使用前按作者说明确认。

三年级小学生学习平台用什么许可证?

许可证标注为 未说明(许可证不明确)。商用或二次分发前请到仓库确认条款原文。

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技能内容以作者仓库为准;分类、权限级别与许可证状态的中文说明为中文整理,最近核验 未标注。