Paper2Galgame

SKILL内容创作
内容创作 未标注权限 许可证不明确
安装这个技能

把 PDF/DOCX/PPT/纯文本学习资料一键转化为互动视觉小说(galgame)故事;管理或搜索角色与背景;导入或查看存档;完成 Paper2Gal 账号认证。当用户提到 Paper2Gal、Paper2Galgame、把文档转成视觉小说、生成 galgame 故事时触发。Turn PDF, DOCX, PPT/PPTX, or text into interactive visual-novel stories; manage or search characters and backgrounds; import or list saves; and authenticate the Paper2Gal account. Trigger whenever the user mentions Paper2Gal, Paper2Galgame, paper-to-galgame conversion, or asks to create a visual novel from a document with Paper2Gal.

一句话选型结论

按资料字段整理

Paper2Galgame是内容创作类的 Agent Skill,安装方式未标注,权限级别未标注,许可证不明确,有可直接复制的安装命令。技能本质是给模型读的说明书,效果取决于模型与客户端;装完先用一个小任务验证,再放进正式流程。

分类内容创作 安装方式未标注 权限级别未标注权限 许可证许可证不明确
累计安装 未标注 本周 未标注
GitHub 星标 未标注 仓库 未标注
下载量 未标注 技能市场下载数
权限级别 未标注权限 安装前请确认风险范围
许可证 许可证不明确 未说明

安装

未标注
在支持 Skills 的客户端里执行,装完问一句「你有哪些技能」验证
skillhub install user_09d10713/paper2galgame
  1. 1
    确认客户端支持

    确认你的客户端支持 Skills(Claude、Codex、Cursor 等),并升级到较新的版本。

  2. 2
    拿到技能文件

    执行上面的命令安装;也可以把仓库里的 SKILL.md 手动放进客户端的 skills 目录。

  3. 3
    刷新技能列表

    重新打开客户端,或刷新技能列表,让新放进来的技能被加载。

  4. 4
    验证是否生效

    问一句「你有哪些技能」,确认列表里出现它,再拿一个小任务试跑。

技能档案

内容创作
字段来自技能仓库与公开索引,中文说明由本站标注
作者 / 维护方user_09d10713仓库 未标注 · 版本 未标注
宿主客户端未标注技能可被这些客户端加载
安装方式未标注安装包 community
权限级别未标注权限安装前请确认风险范围
许可证未说明许可证不明确,商用前请自行确认条款
仓库可用性available技能仓库当前是否可访问
最近核验未标注上游最后核验时间 · 数据更新 1791663514
正文体量8.6 KBSKILL.md 原文大小,越大说明说明书写得越细

典型使用场景

3 类
按分类整理的常见用法,具体以 SKILL.md 为准
写文章与脚本

按主题产出初稿与分镜脚本。

改稿与润色

把草稿改顺、统一语气。

多平台文案改写

同一内容按平台改成长短不同的版本。

选择建议

装之前先看这几条
按条目字段给出的判断,不替你决定用不用

值得选的地方

  • 有可直接复制的安装命令,不用自己翻文档找入口。

先想清楚的地方

  • 没有标注权限级别,实际能做什么要装好后确认。
  • 许可证不明确,商用或二次分发前先到仓库确认条款。
  • 没有做站内核验,内容以作者仓库为准。
  • 技能只是说明书,实际效果取决于模型与客户端,装完先用小任务试一遍。

更适合

  • 需要在内容创作场景里给模型补一套做法的人。
  • 愿意先读一遍 SKILL.md、确认它会让模型做什么的人。

不太适合

  • 对许可证要求很严、必须明确可商用的人。
  • 只想装完就自动变强、不打算看说明书的人。

同类对比

6 个同类
同分类里挑最接近的几条,字段以各自详情页为准
技能权限级别安装方式累计安装宿主客户端安装命令
Paper2Galgame当前 未标注权限 未标注 未标注 未标注 有
AI 视频生成 调用外部服务 GitHub 仓库 431.3 万 Codex、Claude、Cursor 有
视频帧 联网访问 ClawHub 市场 262.1 万 OpenClaw 有
Markdown 转换器 写入文件 ClawHub 市场 135.3 万 OpenClaw 有
哔哩哔哩全合一 接触敏感数据 ClawHub 市场 64.1 万 OpenClaw 有
Remotion video toolkit 命令行 浏览器控制 ClawHub 市场 63.9 万 OpenClaw 有

SKILL.md 全文

8.6 KB
模型实际读到的说明书原文,来自技能仓库

Paper2Galgame

Set SKILL_DIR to the absolute path of the directory containing this SKILL.md, then use the cross-platform Node launcher. It requires Node.js 18 or newer and selects P2G_CLI_PATH, a checked-out CLI, a global installation, or the published npm package in that order:

SKILL_DIR="<absolute path to this skill directory>"
node "$SKILL_DIR/scripts/paper2gal.cjs" <command> [options]

Use the same node <absolute-launcher-path> form on Windows; do not invoke Bash or WSL. P2G_CLI_PATH must point to the CLI JavaScript file, not an npm .cmd shim.

Authentication

Before the first account operation, run:

node "$SKILL_DIR/scripts/paper2gal.cjs" auth:status

If unauthenticated, run auth:login. Tell the user that Paper2Gal opens a browser for OAuth consent and explicitly announce this skill-caused pause. The login uses Authorization Code + S256 PKCE and saves a dedicated API token in ~/.paper2gal/config.json with owner-only permissions. If the browser does not open or the page reports a missing client_id or redirect_uri, retry with auth:login --no-browser and open the complete URL printed by the CLI. Do not reconstruct or shorten that URL.

Never ask the user to paste a password or expose a token in chat. Do not use --token unless the user explicitly asks for ephemeral environment-based authentication. If browser SSO is unavailable on an older CLI, use config:set-token only after the user creates a token in Paper2Gal settings.

One-shot flow (一句话快速流程,推荐)

When the user wants a topic turned into a finished, saveable story with a playable link in one go (e.g. "帮我用宁宁做一个关于上海葱油拌面的介绍"), use the bundled one-click script instead of running separate CLI stages:

node "$SKILL_DIR/scripts/oneclick.cjs" "/absolute/path/topic.md" <characterId> [--voice]

characterId defaults to u_nenen (宁宁); other common values: RUKA (辉夜露卡), or any id from characters:list.

The script does everything in one pass: fetch character → POST /api/v1/stories/generate (jobId) → poll → POST /api/v1/saves → print JSON with title, frames, saveId, playUrl, savesPage.

Steps the assistant should take for a one-shot request:
1. If the user gave only a topic (not a file), first write a rich markdown draft of the content to a temp file (history, craft details, local color, a fitting tone for the chosen character), then pass that file to oneclick.cjs.
2. Run auth:status first if the account has never been checked this session.
3. characterId: use u_nenen when the user says 宁宁 (that is the user's own character). Run characters:list if unsure.
4. Report: title, frame count, character, saveId, and the playUrl. Never paste raw JSON.

Important API facts (verified 2026-08):
- Directly POSTing stories/generate with only characterId returns 503 "角色暂时不可用". You MUST first GET /api/v1/characters/{id} and attach a customCharacter object ({name, dbId, synthesisVersion, prompt, encrypted:false} or {name, dbId, isBorrowed:true}). oneclick.cjs already does this.
- --wait on the CLI occasionally 502s; the script's generate→poll loop is the stable path. On a timed-out/failed job, poll the returned jobId — never resubmit (quota).
- Playable URL format is https://paper2gal.com/?save=<saveId> (the web player reads the ?save= / ?sharedSave= query or /share/<id> path, then loads /api/public/saves/<id>).
- A save only plays publicly when isShared=true. The CLI token cannot set it (the web-only PATCH /api/saves/{id}/share endpoint rejects the CLI token with 401). Tell the user: open the save in the web app's 我的保存 and click the share button to get a public link, or paste the saveId for account-local playback.
- Saves written via POST /api/v1/saves live on the same account; saves:list shows them. The web app's own list endpoint is GET /api/saves (web token only).

Core workflow

  1. Resolve every input file to an absolute path and verify it exists.
  2. Run auth:status, then characters:list if the user did not choose a character.
  3. For PDF or DOCX, default to --parse-mode local; use smart when the user requests intelligent parsing or local extraction is unsuitable. PPT/PPTX should use smart.
  4. Use --wait when the user wants a completed result in the current task. Add --save only when the user asks to save it to their Paper2Gal account.
  5. Return the story title, completion state, character, and save ID when present. Do not paste a huge raw JSON response unless requested.

Example:

node "$SKILL_DIR/scripts/paper2gal.cjs" stories:generate \
  --file "/absolute/path/paper.pdf" \
  --parse-mode local \
  --character RUKA \
  --blackboard \
  --wait \
  --save

Local character assets

Prefer local files over external image URLs. Resolve each file to an absolute path and verify it exists before mutation. Character creation and updates support:

  • --avatar-file
  • --neutral-file
  • --angry-file
  • --surprised-file
  • --thinking-file
  • --cg-file, repeatable up to three times
  • --voice-file for a local reference voice

Local character images require Paper2Gal CLI 0.2.1 or newer. Before the first image upload, inspect the CLI --help output and confirm it lists --avatar-file. If not, report that the selected CLI is too old and use P2G_CLI_PATH with a current checkout or ask the user to update the installed package; do not silently fall back to URL fields.

Local files take precedence over matching URL fields. On update, one or more local CG files replace the complete existing CG list. After every characters:create or characters:update, run characters:get <id-or-characterId> and verify the returned image fields before reporting success.

Example:

node "$SKILL_DIR/scripts/paper2gal.cjs" characters:update my_character \
  --avatar-file "/absolute/path/avatar.png" \
  --neutral-file "/absolute/path/neutral.webp" \
  --cg-file "/absolute/path/cg-1.png"
node "$SKILL_DIR/scripts/paper2gal.cjs" characters:get my_character

When only an external image is available, verify its HTTP status, response MIME type, decodability, dimensions, and visual content. Download it to a temporary local file and upload that file instead of saving an unverified hotlink. Do not trust a filename extension or search-result description as proof of image content.

Commands

  • Account: me, auth:login, auth:status, auth:logout, config:get
  • Characters: characters:list, characters:get, characters:create, characters:update, characters:delete
  • Community: community:search, community:borrow
  • Backgrounds: backgrounds:list, backgrounds:upload, backgrounds:delete
  • Saves: saves:list, saves:import
  • Stories: stories:generate, stories:poll, stories:status

Prefer JSON output (the default) when another step must consume results. Use --table only for concise user-facing inspection.

Mutation safeguards

Treat generation, character creation/update, borrowing, background upload, save import, and saving a generated story as normal requested writes. Require explicit confirmation immediately before deleting a character or background. A failed or timed-out generation must not be automatically resubmitted because doing so may consume quota; poll the returned job ID instead.

On HTTP 429, report the rate limit and retry timing when available. Do not loop aggressively. On generation responses containing jobId, prefer stories:poll <jobId> or stories:status <jobId> instead of submitting again.

常见问题

5 问
答案由本站依据条目字段整理
Paper2Galgame怎么安装?

在支持 Skills 的客户端里执行:skillhub install user_09d10713/paper2galgame。安装方式为未标注。装完刷新技能列表或重开客户端。

Paper2Galgame支持哪些客户端?

资料没有标注宿主客户端,但只要客户端支持 Skills(Claude、Codex、Cursor 等),一般都能加载。

Paper2Galgame权限高吗,安全吗?

权限级别为未标注权限。安装前先看它会读取或写入哪些内容。

Paper2Galgame收费吗?

本站不代收费用,也没有标注具体价格。是否收费取决于技能本身和所用的模型或客户端,正式使用前按作者说明确认。

Paper2Galgame用什么许可证?

许可证标注为 未说明(许可证不明确)。商用或二次分发前请到仓库确认条款原文。

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技能内容以作者仓库为准;分类、权限级别与许可证状态的中文说明为中文整理,最近核验 未标注。